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Part of the book series: Intelligent Systems Reference Library ((ISRL,volume 134))

Abstract

Humans are very good in expressing and interpreting emotions from a variety of different sources like voice, facial expression, or body movements. In this chapter, we concentrate on body movements and show that those are not only a source of affective information but might also have a different interpretation in different cultures. To cope with these multiple viewpoints in generating and interpreting body movements in robots, we suggest a methodological approach that takes the cultural background of the developer and the user into account during the development process. We exemplify this approach with a study on creating an affective knocking movement for a humanoid robot and give details about a co-creation experiment for collecting a cross-cultural database on affective body movements and about the probabilistic model derived from this data.

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Notes

  1. 1.

    The measures (recognition, accuracy, and precision) have been calculated from the confusion matrices, which are given in the appendix as Tables 8.5, 8.6, 8.7, 8.8, 8.9, 8.10, 8.11 and 8.12. In the appendix the reader can also find the formulas for recognition (usually called recall), accuracy, and precision.

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Acknowledgements

Special thanks go to Prof. Yukiko Nakano (Seikei University, Japan), Prof. Tomoko Koda (Osaka Institute of Technology, Japan), Prof. Katharina Rohlfing (Univeristy of Paderborn, Germany), Amaryllis Raouzaiou (National Technical University of Athens, Greece), Prof. Birgit Lugrin (University of Wuerzburg, Germany), and Markus Häring (Augsburg University, Germany) for their recruiting efforts for the studies described in this paper.

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Appendix Recognition (Recall), Accuracy, and Precision

Appendix Recognition (Recall), Accuracy, and Precision

For calculating the three measures, the following notions are needed: true positive (tp), false positive (fp), true negative (tn), false negative (fn). The color codes in Table 8.5 exemplify to which part of the confusion matrix they refer to if the target emotion is anger. The following codes are used: tp (green), fp (yellow), tn (grey), fn (red).

Table 8.5 Confusion matrix summarizing results for all cultures (condition 1)
Table 8.6 Confusion matrix summarizing results for all cultures (condition 2)
Table 8.7 Confusion matrix for Danish culture (condition 1)
Table 8.8 Confusion matrix for Danish culture (condition 2)
Table 8.9 Confusion matrix for German culture (condition 1)
Table 8.10 Confusion matrix for German culture (condition 2)
Table 8.11 Confusion matrix for Japanese culture (condition 1)
Table 8.12 Confusion matrix for Japanese culture (condition 2)
$${\text{recognition}}\,({\text{recall}}) = \frac{tp}{tp + fn}$$
$${\text{accuracy}} = \frac{tp + tn}{all}$$
$${\text{precision}} = \frac{tp}{tp + fp}$$

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Rehm, M. (2018). Affective Body Movements (for Robots) Across Cultures. In: Faucher, C. (eds) Advances in Culturally-Aware Intelligent Systems and in Cross-Cultural Psychological Studies. Intelligent Systems Reference Library, vol 134. Springer, Cham. https://doi.org/10.1007/978-3-319-67024-9_8

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