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Applications of Virtual Reality

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Part of the book series: Palgrave Studies in Sound ((PASTS))

Abstract

‘Applications of virtual reality’ documents some of the wider applications of VR and considers the value of good sound design across such applications. Here, we take a look at data visualisation, telepresence, education, creative applications, rapid product prototyping and health applications. Throughout this chapter, sound is positioned as an underappreciated yet vitally powerful contributor across all wider applications of VR; from increasing the ease of comprehension in VR visualisations, enabling more complex data sets to be more readily interpreted, to facilitating the retention of more information in an eLearning application by increasing users’ engagement and immersion in the material.

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Garner, T.A. (2018). Applications of Virtual Reality. In: Echoes of Other Worlds: Sound in Virtual Reality. Palgrave Studies in Sound. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-319-65708-0_9

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