Abstract
This chapter presents some current technologies in crowd simulation and it is organized into two parts. First, we present and discuss the main existing state-of-the-art technologies developed with an explicit goal to simulate crowds. Then we present in detail CrowdSim, a new crowd simulation software developed by the authors. This is not a commercial software, however it has been used in many real-life cases, so we can present some performed experiments and our experiences with it in Chap. 4.
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This procedure has been highlighted in ISO document ISO/TR 13387-8:1999.
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Cassol, V.J., Musse, S.R., Jung, C.R., Badler, N.I. (2017). Crowd Simulation. In: Simulating Crowds in Egress Scenarios. Springer, Cham. https://doi.org/10.1007/978-3-319-65202-3_3
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DOI: https://doi.org/10.1007/978-3-319-65202-3_3
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