Abstract
The emerging generation of large-scale cyber-physical production systems, which represents a backbone of a trend denoted as Industrie 4.0, broadly adopts fundamentals laid by the multi-agent system paradigm. The joint roots of these concepts bring not only advantages such as flexibility, resilience or self-organization, but also severe issues such as difficult validation and verification of their behavior. Simulations are a well proven strategy facilitating these issues. Although simulations as virtual copies of real system behavior are useful test-beds for various experiments and optimizations along the entire industrial plant life-cycle, their design and integration are time-consuming and difficult. This paper proposes a new method to facilitate slicing of a monolithic simulation into a co-simulation, which is a simulation consisting of multiple inter-linked simulation units. The proposed method aims at specifying interfaces of the simulation units as well as routing signals for integrating the simulation units. The method improves engineering and re-design of co-simulations in terms of saving time and effort for creating and integrating complex co-simulations.
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Acknowledgment
The authors Petr Novák and Manuel Wimmer would like to thank the industrial partners and the Christian Doppler Research Society. This work has been funded by the Austrian Federal Ministry of Science, Research and Economy and the National Foundation for Research, Technology and Development.
The research of Petr Kadera has been supported by institutional resources for research by the Czech Technical University in Prague, Czech Republic.
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Novák, P., Wimmer, M., Kadera, P. (2017). Slicing Simulation Models into Co-simulations. In: Mařík, V., Wahlster, W., Strasser, T., Kadera, P. (eds) Industrial Applications of Holonic and Multi-Agent Systems. HoloMAS 2017. Lecture Notes in Computer Science(), vol 10444. Springer, Cham. https://doi.org/10.1007/978-3-319-64635-0_9
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DOI: https://doi.org/10.1007/978-3-319-64635-0_9
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