Gestures: Gestural Interaction and Gesturalization

  • Guerino Mazzola
  • René Guitart
  • Jocelyn Ho
  • Alex Lubet
  • Maria Mannone
  • Matt Rahaim
  • Florian Thalmann
Chapter
Part of the Computational Music Science book series (CMS)

Summary

We have so far seen that the BigBang rubette allows users to visualize and sonify facts, and create and manipulate them using processes. In the previous chapter, we also discussed that the only structures that BigBang represents internally are processes, only one of which refers to facts in the form of denotators (InputComposition). All other facts are generated dynamically, whenever an operation is added or modified. In order to offer an intuitive way of interacting with the software, we need yet another level: gestures.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2017

Authors and Affiliations

  • Guerino Mazzola
    • 1
  • René Guitart
    • 2
  • Jocelyn Ho
    • 3
  • Alex Lubet
    • 1
  • Maria Mannone
    • 1
  • Matt Rahaim
    • 1
  • Florian Thalmann
    • 4
  1. 1.School of MusicUniversity of MinnesotaMinneapolisUSA
  2. 2.Institut de Mathématiques de JussieuUniversité Diderot Paris 7ParisFrance
  3. 3.Department of MusicUCLA Herb Alpert School of MusicLos AngelesUSA
  4. 4.School of Electronic Engineering and Computer ScienceQueen Mary University of LondonLondonUK

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