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Insights from Exploration of Engaging Technologies to Teach Reading and Writing: Story Baker

  • Michel PahudEmail author
Chapter
Part of the Human–Computer Interaction Series book series (HCIS)

Abstract

To engage children in learning to write, we spent several years exploring tools designed to engage children in creating and viewing stories. Our central focus was the automatic generation of animations. Tools included a digital stylus for writing and sketching, and in some cases simple robots and tangible, digitally-recognized objects. In pilot studies, children found the prototypes engaging. In 2007, a decision not to develop new hardware was made, but at today’s greatly reduced tablet cost and with more capable touch and pen technology, these experiments could inspire further research and development.

Notes

Acknowledgements

This work would not have been possible without Chuck Thacker, Craig Mundie, Margaret Johnson, Takako Aikawa, Lee Schwartz, Bill Buxton, Jonathan Grudin, Howard Phillips, Tom Steinke, Duncan, John D. Bransford, Diana Sharp, Heinz Schuller, Margaret Winsor, Allison Druin, Tim Kannapel, Arin Goldberg, Keith Daniels, Xiang Cao, Anoop Gupta, Chris Quirk, Bill Dolan, John Paquin, Neal Noble, Chad Essley, Lindsey Sparks, John Manferdelly, Xiaolong Li, the children participating in studies, and perhaps others I forgot to list.

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.Microsoft ResearchRedmondUSA

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