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ProDecAdmin: A Game Scenario Design Tool for Software Project Management Training

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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 748))

Abstract

Teaching Software Project Management (SPM) for Information Technology (IT) learners is a relevance issue. The necessity of teaching SPM in a highly practical way moves trainers towards the use of new methods and techniques such as simulations, serious games or gamification strategies. The majority of the existing serious games for SPM do not offer flexibility, in terms of the ability to provide and dynamically change game scenarios during the life of the serious game, and not allow assessing learners’ new skill automatically. In this paper, we introduce the administration tool of the serious game ProDec, that allow trainers to design the game scenarios of the game trying to overcome the lacks found in the scope of serious games for SPM.

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Acknowledgements

This work has been partially supported by the Spanish Ministry of Science and Technology with AEI/FEDER/UE funds (grants TIN2013-46928-C3-2-R and TIN2016-76956-C3-3-R) and the Andalusian Plan for Research, Development and Innovation (grant TIC-195).

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Correspondence to Alejandro Calderón .

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Calderón, A., Ruiz, M., O’Connor, R.V. (2017). ProDecAdmin: A Game Scenario Design Tool for Software Project Management Training. In: Stolfa, J., Stolfa, S., O'Connor, R., Messnarz, R. (eds) Systems, Software and Services Process Improvement. EuroSPI 2017. Communications in Computer and Information Science, vol 748. Springer, Cham. https://doi.org/10.1007/978-3-319-64218-5_19

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  • DOI: https://doi.org/10.1007/978-3-319-64218-5_19

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-64217-8

  • Online ISBN: 978-3-319-64218-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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