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Abstract

We present our work on creating and assessing virtual field trip experiences using different VR and AR setups. In comparative studies, we address the question of how different settings and technologies compare regarding their ability to convey different kinds of spatial information and to foster spatial learning. We focus on a case study on an informal settlement in Rio, Brazil, in which we used an informal assessment to help inform and improve the design of different VR site experiences.

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Notes

  1. 1.

    https://unity3d.com/.

  2. 2.

    https://aframe.io/.

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Acknowledgements

Support for this research by the Penn State Center for Online Innovation and Learning (COIL), the Stuckeman Center for Design Computing (SCDC), the National ScienceFoundation under Grant Number NSF #1526520, and by the Brazilian National Council for Scientific and Technological Development (CNPq) is gratefully acknowledged.

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Correspondence to Danielle Oprean .

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Oprean, D., Wallgrün, J.O., Pinto Duarte, J.M., Verniz, D., Zhao, J., Klippel, A. (2018). Developing and Evaluating VR Field Trips. In: Fogliaroni, P., Ballatore, A., Clementini, E. (eds) Proceedings of Workshops and Posters at the 13th International Conference on Spatial Information Theory (COSIT 2017). COSIT 2017. Lecture Notes in Geoinformation and Cartography. Springer, Cham. https://doi.org/10.1007/978-3-319-63946-8_22

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