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Virtual and Augmented Reality Applications in Building Industry

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Part of the book series: Springer Optimization and Its Applications ((SOIA,volume 125))

Abstract

Virtual reality (VR) and augmented reality (AR) technologies have been emerging rapidly in the past few years and are expected to redefine the way we interact, communicate and work together. It appears that this emergence is in perfect timing with the growth of Internet of things (IoT) devices and can form a killer combination to go beyond the limits of what is possible today in different industries including architecture and the built environment. In this short introduction, we will look at the evolution of smart devices and how they are expected to shape the future of our connected smart cities. We will finish with suggestions for use case scenarios of these technologies applicable to different areas of the building industry.

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Notes

  1. 1.

    www.solarchvision.com

  2. 2.

    https://www.technologyreview.com/s/602124/augmented-reality-could-speed-up-construction-projects/

  3. 3.

    http://perspectives.3ds.com/architecture-engineering-construction/virtual-singapore-a-platform-to-solve-emerging-and-complex-challenges/

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Acknowledgment

The author wishes to acknowledge the contribution of Mojtaba Samimi by sharing his wisdom and insights in initial ideation phases of writing this article.

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Correspondence to Shahrokh Shamalinia .

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Shamalinia, S. (2017). Virtual and Augmented Reality Applications in Building Industry. In: Rassia, S., Pardalos, P. (eds) Smart City Networks. Springer Optimization and Its Applications, vol 125. Springer, Cham. https://doi.org/10.1007/978-3-319-61313-0_2

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