Teaching Materials Using AR and VR for Learning the Usage of Oscilloscope

  • Takashi MiyazakiEmail author
  • Yusuke Ohira
  • Hiroaki Yamamoto
  • Masaaki Nishi
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10325)


In order to have students enjoy experimental practice and exercises, it is important to acquire information beforehand on how to use the measuring instruments used in experiments. In this research we developed educational teaching materials that let students learn the principle and usage of an oscilloscope in an enjoyable way using Augmented Reality (AR) technology and Virtual Reality (VR) technology with a tablet. The most important feature of the tools is that they use not only explanations by the text-based 2D world, but also effective explanations by 3D modeling using AR and VR technology. The results of a questionnaire by the students who used the teaching materials of the oscilloscopes for the first time show a very good response.


Augmented Reality Virtual Reality Oscilloscope Teaching material Wearable device 



We would like to thank students of NIT Nagano College who answered to the questionnaire using the developed teaching materials. This study was supported by JSPS KAKENHI Grant Number 25910022 and JP16H00234.


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Takashi Miyazaki
    • 1
    Email author
  • Yusuke Ohira
    • 1
  • Hiroaki Yamamoto
    • 2
  • Masaaki Nishi
    • 3
  1. 1.National Institute of TechnologyNagano CollegeNaganoJapan
  2. 2.Faculty of EngineeringShinshu UniversityNaganoJapan
  3. 3.Faculty of EducationShinshu UniversityNaganoJapan

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