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A Tailored Serious Game for Preventing Falls of the Elderly

  • Estelle CourtialEmail author
  • Giuseppe Palestra
  • Mohamed Rebiai
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10325)

Abstract

Serious games have shown to be particularly adapted to address fall prevention and rehabilitation issues because they engage the elderly in performing physical exercices in an entertaining way. A tailored serious game was developed to take into account the ageing process, an adaptation to the physical status of the senior, and a 3D-visualization to better perform the exercices. The Health professional creates the exergame-based program according to the needs and capabilities of the elderly. The proposed solution is easy to use, personalized and based on low-cost and non-invasive technologies. An experimentation was carried out in a day care center for the elderly. The pilot evaluation illustrates the benefit of the system in terms of performance enhancement and points out the improvements that should be addressed in the future.

Keywords

Fall prevention Serious games Rehabilitation 

Notes

Acknowledgments

The authors would like to thank the pilot site “La Maison Felippa”. This research was supported by a Marie Curie IAPP program within the FP7 under Grant 324491.

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Estelle Courtial
    • 1
    Email author
  • Giuseppe Palestra
    • 2
  • Mohamed Rebiai
    • 2
  1. 1.Laboratory PRISMEUniversity of OrléansOrléansFrance
  2. 2.StreamvisionParisFrance

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