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ARSSET: Augmented Reality Support on SET

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Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 10324))

Abstract

The preparation of a set for a television production is a complex work; usually, several objects have to be manually placed in the environment and the configuration might be changed many times before finding the final set up. This configuration phase can be expensive and time consuming when large and heavy objects have to be moved. In order to tackle this issue, virtual sets allow the director of production to create virtual scenes before placing real objects. This paper proposes an alternative approach based on augmented reality technologies: objects of the scene are computer generated assets, which can be placed and manipulated in a real environment. With respect virtual sets, the proposed solution allows the director to move in a real scene enriched by computer-generated objects to be placed in the environment. The user wears an AR headset and manipulates objects by a tablet. The proposed system was evaluated by a group of 9 testers, which had to create an augmented TV set. Subjective and objective parameters have been used to assess the system usability.

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Correspondence to Andrea Sanna .

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Sanna, A., Lamberti, F., De Pace, F., Iacoviello, R., Sunna, P. (2017). ARSSET: Augmented Reality Support on SET. In: De Paolis, L., Bourdot, P., Mongelli, A. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2017. Lecture Notes in Computer Science(), vol 10324. Springer, Cham. https://doi.org/10.1007/978-3-319-60922-5_28

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  • DOI: https://doi.org/10.1007/978-3-319-60922-5_28

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60921-8

  • Online ISBN: 978-3-319-60922-5

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