Abstract
The aim of this research was to define a procedure to communicate complex digital model of architecture using Augmented Reality (AR) algorithm. This technology, in fact, could be very useful to transmit results of experiments that are dense of references to be immediately understood, due to the interaction of the user involved directly in the process of understanding. The application was developed both for simple architectural models—such as small rooms—and to complex morphologies—which have, for example, detailed capitals—to test the way in which the user is involved into the system.
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Acknowledgements
The main research on AR was developed at the Department of Engineering and Architecture and was financed by the University of Trieste (F.R.A. 2013, Fondo di Ricerca di Ateneo) titled “Augmented Architecture”, directed by Alberto Sdegno. The research on Veronese’s painting was financed by the 2010-11 PRIN Research from the Italian Ministry of Education, University and Research titled “Architectural perspective: digital preservation, content access and analytics” (Prot. 2010BMCKBS), directed by Riccardo Migliari (University of Rome “La Sapienza”). The model of the scene was made by PhD student Silvia Masserano, the AR application was made by architects Denis Mior and Eleonora Gobbo.
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Sdegno, A. (2018). Augmented Visualization: New Technologies for Communicating Architecture. In: Rossi, M., Buratti, G. (eds) Computational Morphologies. Springer, Cham. https://doi.org/10.1007/978-3-319-60919-5_15
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DOI: https://doi.org/10.1007/978-3-319-60919-5_15
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