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Dream and Reality in the Film Storytelling and Their Boundaries: Viewer Inner Self Centered Cognitive and Ergonomic Consciousness

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Advances in Ergonomics in Design (AHFE 2017)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 588))

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Abstract

What is the foundation or notion that participates in our discernment capacity between reality and dream-illusion-hallucination? How to handle percepts and events refused to accept or understand from us as belonging to reality? How are we aware and understands the features and concepts of different worlds and their meanings?

In a Film, the viewer is immersed in the plot, characters’ inner lives and their feelings and in the fictional world they live on. The viewer must decide about what is shown to him: are characters experiencing reality, “dream time”, “mind time” or it is an “character’s out of world reality” experience?

Different Films do convey all range of different times, concepts and realities - and their boundaries - that coexist in a same film fiction, plot and telling. Some of these paradigmatic films, will be picked and analyzed, being a tool and case study for this reflection.

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Correspondence to Carlos Figueiredo .

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Figueiredo, C., Coimbra, I. (2018). Dream and Reality in the Film Storytelling and Their Boundaries: Viewer Inner Self Centered Cognitive and Ergonomic Consciousness. In: Rebelo, F., Soares, M. (eds) Advances in Ergonomics in Design. AHFE 2017. Advances in Intelligent Systems and Computing, vol 588. Springer, Cham. https://doi.org/10.1007/978-3-319-60582-1_42

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  • DOI: https://doi.org/10.1007/978-3-319-60582-1_42

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60581-4

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