Agent-Based Simulation for Software Development Processes

  • Tobias AhlbrechtEmail author
  • Jürgen Dix
  • Niklas Fiekas
  • Jens Grabowski
  • Verena Herbold
  • Daniel Honsel
  • Stephan Waack
  • Marlon Welter
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10207)


Software development is a costly process and requires serious quality control on the management level: Managing a project with more than 10 programmers over several years is a highly nontrivial task. We are building tools for helping the manager to predict the future development of the project based on certain adjustable parameters.

The main idea is to view the software process as agent-based simulation in a multiagent system (MAS). This approach requires combining three different areas: (1) mining patterns from past projects, (2) modeling the software development process in a multiagent environment, and (3) running the simulation on a scalable multiagent platform.


Agents Simulation Software/management processes Software evolution Mining software repositories Conditional random fields 



The authors thank the SWZ Clausthal-Göttingen ( that partially funded our work (both the former projects “Simulation-based Quality Assurance for Software Systems” and “DeSim”, and the recent project “SimSe”).


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Tobias Ahlbrecht
    • 1
    Email author
  • Jürgen Dix
    • 1
  • Niklas Fiekas
    • 1
  • Jens Grabowski
    • 2
  • Verena Herbold
    • 2
  • Daniel Honsel
    • 2
  • Stephan Waack
    • 2
  • Marlon Welter
    • 2
  1. 1.Department of InformaticsClausthal University of TechnologyClausthal-ZellerfeldGermany
  2. 2.Institute of Computer ScienceGeorg-August-Universität GöttingenGöttingenGermany

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