Abstract
The Internet based software is growing very fast with the soaring of the Internet, traditional approaches, which specify requirement offline and develop in isolated teams, are no longer the best approach. Especially after the web 2.0 and the crowdsourcing came up, it has shown some very promising qualities in speeding up the software development. Taking advantage of this, we present a novel software developing approach, which specify requirement by online crowdsourcing with expert supervision and develop using micro-task based crowdsourcing. To verify the feasibility of our approach, we established an online platform CrowdEV and ran a user study on that, which resulted in a successful development of a SNS software within campus in 5 days, comparing with an open-source project that took 17 days for similar functions.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Wang, H., Wang, Y., Wang, J.: A participant recruitment framework for crowdsourcing based software requirement acquisition. In: 2014 IEEE 9th International Conference on Global Software Engineering, pp. 65–73 IEEE (2014)
Kittur, A., Smus, B., Khamkar, S., et al.: Crowdforge: Crowdsourcing complex work. In: Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, pp. 43–52 ACM (2011)
Sarasua, C., Simperl, E., Noy, N.F.: CrowdMap: Crowdsourcing ontology alignment with microtasks. In: Cudré-Mauroux, P., Heflin, J., Sirin, E., Tudorache, T., Euzenat, J., Hauswirth, M., Parreira, J.X., Hendler, J., Schreiber, G., Bernstein, A., Blomqvist, E. (eds.) ISWC 2012. LNCS, vol. 7649, pp. 525–541. Springer, Heidelberg (2012). doi:10.1007/978-3-642-35176-1_33
Naparat, D., Finnegan, P.: Crowdsourcing Software Requirements and Development: A Mechanism-based Exploration of ?Opensourcing?[J] (2013)
Retelny, D., Robaszkiewicz, S., To, A., et al.: Expert crowdsourcing with flash teams. In: Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, pp. 75–85. ACM (2014)
LaToza, T.D., Towne, W.B., Adriano, C.M., et al.: Microtask programming: Building software with a crowd. In: Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, pp. 43–54. ACM (2014)
Little, G., Chilton, L.B., Goldman, M., et al.: TurKit: Human computation algorithms on mechanical turk. In: Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology, pp. 57–66. ACM (2010)
Stol, K.J., Fitzgerald, B.: Two’s company, three’s a crowd: A case study of crowdsourcing software development. In: Proceedings of the 36th International Conference on Software Engineering, pp. 187–198. ACM (2014)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2017 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
About this paper
Cite this paper
Wei, D. (2017). CrowdEV: Crowdsourcing Software Design and Development. In: Wang, S., Zhou, A. (eds) Collaborate Computing: Networking, Applications and Worksharing. CollaborateCom 2016. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 201. Springer, Cham. https://doi.org/10.1007/978-3-319-59288-6_51
Download citation
DOI: https://doi.org/10.1007/978-3-319-59288-6_51
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-59287-9
Online ISBN: 978-3-319-59288-6
eBook Packages: Computer ScienceComputer Science (R0)