Skip to main content

CrowdEV: Crowdsourcing Software Design and Development

  • Conference paper
  • First Online:
Collaborate Computing: Networking, Applications and Worksharing (CollaborateCom 2016)

Abstract

The Internet based software is growing very fast with the soaring of the Internet, traditional approaches, which specify requirement offline and develop in isolated teams, are no longer the best approach. Especially after the web 2.0 and the crowdsourcing came up, it has shown some very promising qualities in speeding up the software development. Taking advantage of this, we present a novel software developing approach, which specify requirement by online crowdsourcing with expert supervision and develop using micro-task based crowdsourcing. To verify the feasibility of our approach, we established an online platform CrowdEV and ran a user study on that, which resulted in a successful development of a SNS software within campus in 5 days, comparing with an open-source project that took 17 days for similar functions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Wang, H., Wang, Y., Wang, J.: A participant recruitment framework for crowdsourcing based software requirement acquisition. In: 2014 IEEE 9th International Conference on Global Software Engineering, pp. 65–73 IEEE (2014)

    Google Scholar 

  2. Kittur, A., Smus, B., Khamkar, S., et al.: Crowdforge: Crowdsourcing complex work. In: Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, pp. 43–52 ACM (2011)

    Google Scholar 

  3. Sarasua, C., Simperl, E., Noy, N.F.: CrowdMap: Crowdsourcing ontology alignment with microtasks. In: Cudré-Mauroux, P., Heflin, J., Sirin, E., Tudorache, T., Euzenat, J., Hauswirth, M., Parreira, J.X., Hendler, J., Schreiber, G., Bernstein, A., Blomqvist, E. (eds.) ISWC 2012. LNCS, vol. 7649, pp. 525–541. Springer, Heidelberg (2012). doi:10.1007/978-3-642-35176-1_33

    Chapter  Google Scholar 

  4. Naparat, D., Finnegan, P.: Crowdsourcing Software Requirements and Development: A Mechanism-based Exploration of ?Opensourcing?[J] (2013)

    Google Scholar 

  5. Retelny, D., Robaszkiewicz, S., To, A., et al.: Expert crowdsourcing with flash teams. In: Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, pp. 75–85. ACM (2014)

    Google Scholar 

  6. LaToza, T.D., Towne, W.B., Adriano, C.M., et al.: Microtask programming: Building software with a crowd. In: Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, pp. 43–54. ACM (2014)

    Google Scholar 

  7. Little, G., Chilton, L.B., Goldman, M., et al.: TurKit: Human computation algorithms on mechanical turk. In: Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology, pp. 57–66. ACM (2010)

    Google Scholar 

  8. Stol, K.J., Fitzgerald, B.: Two’s company, three’s a crowd: A case study of crowdsourcing software development. In: Proceedings of the 36th International Conference on Software Engineering, pp. 187–198. ACM (2014)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Duan Wei .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

About this paper

Cite this paper

Wei, D. (2017). CrowdEV: Crowdsourcing Software Design and Development. In: Wang, S., Zhou, A. (eds) Collaborate Computing: Networking, Applications and Worksharing. CollaborateCom 2016. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 201. Springer, Cham. https://doi.org/10.1007/978-3-319-59288-6_51

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-59288-6_51

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-59287-9

  • Online ISBN: 978-3-319-59288-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics