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TLGProb: Two-Layer Gaussian Process Regression Model for Winning Probability Calculation in Two-Team Sports

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Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 10246))

Abstract

Sports analytics is gaining much attention in the research community nowadays. This paper deals with a prominent problem in sports analytics, namely, winning probability calculation. In particular, we focus on the two-team sports. A novel model called TLGProb is proposed by stacking a non-linear regression model – Gaussian process regression (GPR) to address complex association between match outcomes and players’ performances. For evaluation, we selected a popular sports event around the world – National Basketball Association (NBA) as the domain for experiments. Finally, using TLGProb, we correctly predicted 85.28% of outcomes among 1,230 matches in NBA 2014/2015 season.

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Notes

  1. 1.

    https://github.com/MaxInGaussian/TLGProb.

  2. 2.

    http://www.basketball-reference.com.

  3. 3.

    http://www.seleniumhq.org.

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Correspondence to Max W. Y. Lam .

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Lam, M.W.Y. (2017). TLGProb: Two-Layer Gaussian Process Regression Model for Winning Probability Calculation in Two-Team Sports. In: Rutkowski, L., Korytkowski, M., Scherer, R., Tadeusiewicz, R., Zadeh, L., Zurada, J. (eds) Artificial Intelligence and Soft Computing. ICAISC 2017. Lecture Notes in Computer Science(), vol 10246. Springer, Cham. https://doi.org/10.1007/978-3-319-59060-8_26

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  • DOI: https://doi.org/10.1007/978-3-319-59060-8_26

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-59059-2

  • Online ISBN: 978-3-319-59060-8

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