Abstract
The last two courses we have introduced in the subject of Descriptive Geometry at the School of Architecture of Valladolid, several changes by a Teaching Innovation Project able to solve some of their deficiencies and to update the subject with three objectives: to involve students in a dynamic way, introduce materials based on new technologies and bring the program to the actual architecture and new tools projection instruments. The present text attempts to explain the methodology and achievement of these goals; and share the experience of two exercises based on techniques such as gaming and cooperatives Aronson’s puzzle, which have been widely accepted and have had excellent results in academic and pedagogical terms.
Notes
- 1.
The software that gives us better results today is SketchUp, because it allows us to model a volume, surface, etc. directly in 3D, regardless of their characteristics dihedral projections. Also, without the necessity of a previous course to learn how to handle it, for its fabulous simplicity.
- 2.
After exposure, it was called the first contest of cardboard furniture for all students in our school, all courses, sponsored by the Valladolid’s cardboard factory San Cayetano.
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Tordesillas, A.Á., Desvaux, N.G., Rodríguez, M.A. (2018). Towards a New Descriptive Geometry. A Teaching Innovation Project to the Architecture. In: Castaño Perea, E., Echeverria Valiente, E. (eds) Architectural Draughtsmanship. EGA 2016. Springer, Cham. https://doi.org/10.1007/978-3-319-58856-8_1
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