Peacemaking Affordances of Shareable Interfaces: A Provocative Essay on Using Technology for Social Change

  • Andri Ioannou
  • Chrystalla Antoniou
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10295)


This article is a provocative essay on the topic of educational applications of shareable interfaces, with a focus on the use of multitouch interactive tabletops in peacemaking school initiatives. Based on the already researched affordances of tabletops in education, as well as promising empirical results from the limited application of this technology in peacemaking contexts, the authors of this manuscript would argue for the integration and further investigation of interactive tabletops in peacemaking school initiatives, pushing the boundaries of the technology to positively influence our societies.


Peacemaking Peacebuilding Peace education Technology enhanced learning Peace and technology Multitouch tabletops Shareable interfaces 



Authors acknowledge funding from the European Union’s Horizon 2020 Framework Programme through NOTRE project (H2020-TWINN-2015, Grant Agreement Number: 692058).


  1. 1.
    Basheri, M., Munro, M., Burd, L., Baghaei, N.: Collaborative learning skills in multi-touch tables for UML software design. Int. J. Adv. Comput. Sci. Appl. 4(3), 60–66 (2013)Google Scholar
  2. 2.
    Brynen, R., Milante, G.: Peacebuilding with games and simulations. Simul. Gaming 44(1), 27–35 (2013)CrossRefGoogle Scholar
  3. 3.
    Buisine, S., Besacier, G., Aoussat, A., Vernier, F.: How do interactive tabletop systems influence collaboration? Comput. Hum. Behav. 28(1), 49–59 (2012)CrossRefGoogle Scholar
  4. 4.
    Burak, A., Keylor, E., Sweeney, T.: PeaceMaker: a video game to teach peace. In: Maybury, M., Stock, O., Wahlster, W. (eds.) INTETAIN 2005. LNCS, vol. 3814, pp. 307–310. Springer, Heidelberg (2005). doi: 10.1007/11590323_40 CrossRefGoogle Scholar
  5. 5.
    Dillenbourg, P., Evans, M.: Interactive tabletops in education. Int. J. Comput. Support. Collab. Learn. 6(4), 491–514 (2011)CrossRefGoogle Scholar
  6. 6.
    Evans, M.A., Rick, J.: Supporting learning with interactive surfaces and spaces. In: Spector, J.M., Merrill, M.D., Elen, J., Bishop, M.J. (eds.) Handbook of Research on Educational Communications and Technology, pp. 689–701. Springer, New York (2014). doi: 10.1007/978-1-4614-3185-5_55 CrossRefGoogle Scholar
  7. 7.
    Fleck, R., Rogers, Y., Yuill, N., Marshall, P., Carr, A., Rick, J., Bonnett, V.: Actions speak loudly with words: unpacking collaboration around the table. In: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, pp. 189–196. ACM, November 2009Google Scholar
  8. 8.
    Harris, I.M.: Peace education theory. J. Peace Educ. 1(1), 5–20 (2004)CrossRefGoogle Scholar
  9. 9.
    Higgins, S.E., Mercier, E., Burd, E., Hatch, A.: Multi-touch tables and the relationship with collaborative classroom pedagogies: a synthetic review. Int. J. Comput. Support. Collab. Learn. 6(4), 515–538 (2011)CrossRefGoogle Scholar
  10. 10.
    Hornecker, E., Marshall, P., Dalton, N.S., Rogers, Y.: Collaboration and interference: awareness with mice or touch input. In: Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, pp. 167–176. ACM, November 2008Google Scholar
  11. 11.
    Hourcade, J.P., Bullock-Rest, N., Davis, J., Jayatilaka, L., Moraveji, N., Nathan, L., Zaphiris, P.: HCI for peace: preventing, de-escalating and recovering from conflict. In: CHI 2012 Extended Abstracts on Human Factors in Computing Systems, pp. 2703–2706. ACM, May 2012Google Scholar
  12. 12.
    Hourcade, J.P., Bullock-Rest, N.E.: HCI for peace: a call for constructive action. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 443–452. ACM, May 2011Google Scholar
  13. 13.
    Ioannou, A., Antoniou, C.: Tabletops for peace: technology enhanced peacemaking in school contexts. Educ. Technol. Soc. 19(2), 164–176 (2016)Google Scholar
  14. 14.
    Ioannou, A., Zaphiris, P., Loizides, F., Vasiliou, C.: Let’s talk about technology for peace: a systematic assessment of problem-based group collaboration around an interactive tabletop. In: Interacting with Computers, iwt061 (2013)Google Scholar
  15. 15.
    Ioannou, A., Zenios, M., Stylianou, A.: Dialogue, knowledge work and tabletops: lessons from preservice teacher education. In: Zaphiris, P., Ioannou, A. (eds.) LCT 2014. LNCS, vol. 8523, pp. 410–418. Springer, Cham (2014). doi: 10.1007/978-3-319-07482-5_39 Google Scholar
  16. 16.
    Jamil, I., O’Hara, K., Perry, M., Karnik, A., Subramanian, S.: The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 3043–3052. ACM, May 2011Google Scholar
  17. 17.
    Marshall, P., Hornecker, E., Morris, R., Dalton, N.S., Rogers, Y.: When the fingers do the talking: a study of group participation with varying constraints to a tabletop interface. In: 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems, TABLETOP 2008, pp. 33–40. IEEE, October 2008Google Scholar
  18. 18.
    Morris, M.R., Huang, A., Paepcke, A., Winograd, T.: Cooperative gestures: multi-user gestural interactions for co-located groupware. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1201–1210. ACM, April 2006Google Scholar
  19. 19.
    Nardi, B.A., Whittaker, S.: The place of face-to-face communication in distributed work. In: Hinds, J.P., Kiesler, S. (eds.) Distributed Work, pp. 83–110. MIT Press, Cambridge, London (2002)Google Scholar
  20. 20.
    Piper, A.M., Hollan, J.D.: Tabletop displays for small group study: affordances of paper and digital materials. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1227–1236. ACM, April 2009Google Scholar
  21. 21.
    Pontual Falcão, T., Price, S.: Interfering and resolving: how tabletop interaction facilitates co-construction of argumentative knowledge. Int. J. Comput. Support. Collab. Learn. 6(4), 539–559 (2011)CrossRefGoogle Scholar
  22. 22.
    Rick, J., Marshall, P., Yuill, N.: Beyond one-size-fits-all: how interactive tabletops support collaborative learning. In: Proceedings of the 10th International Conference on Interaction Design and Children, pp. 109–117. ACM, June 2011Google Scholar
  23. 23.
    Rogers, Y., Lindley, S.: Collaborating around vertical and horizontal displays: which way is best? Interact. Comput. 16(6), 1133–1152 (2004)CrossRefGoogle Scholar
  24. 24.
    Stock, O., Zancanaro, M., Koren, C., Rocchi, C., Eisikovits, Z., Goren-Bar, D., Tomasini, D., Weiss, P.T.: A co-located interface for narration to support reconciliation in a conflict: initial results from Jewish and Palestinian youth. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1583–1592. ACM, April 2008Google Scholar
  25. 25.
    Veletsianos, G., Eliadou, A.: Conceptualizing the use of technology to foster peace via adventure learning. Internet High. Educ. 12(2), 63–70 (2009)CrossRefGoogle Scholar
  26. 26.
    Zancanaro, M., Stock, O., Eisikovits, Z., Koren, C., Weiss, P.: Co-narrating a conflict: an interactive tabletop to facilitate attitudinal shifts. ACM Trans. Comput. Hum. Interact. 19(3), 1–30 (2012)CrossRefGoogle Scholar

Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.Cyprus Interaction Lab, Department of Multimedia and Graphic ArtsCyprus University of TechnologyLimassolCyprus

Personalised recommendations