Skip to main content

Implementation: Hardware, Software, and Applications

  • Chapter
  • First Online:
Art, Design and Technology: Collaboration and Implementation

Part of the book series: SpringerBriefs in Computer Science ((BRIEFSCOMPUTER))

Abstract

A wide variety of hardware, software, and applications is available to support art, design, and collaboration. The issue of Mac versus Windows PC is reviewed for art, graphics, and design applications. Public domain and commercial software are available for 2-D and 3-D painting, design, and animation containing a variety of functions, and these are reviewed. Specialized applications such as 3-D printing and laser scanning are summarized.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 16.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 16.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. http://www.macworld.co.uk/feature/mac/best-mac-for-graphic-design-buying-guide-2016-2017-3450093/

  2. https://www.youtube.com/watch?v=0wMZGcWAMxc

  3. http://rtmpcrepair.com/apple-mac-vs-windows-pc-for-graphic-artists-design-and-general-users-2015/

  4. http://creativepro.com/is-mac-or-pc-better-for-graphic-designers/#

  5. http://www.creativebloq.com/graphic-design/free-graphic-design-software-8134039

  6. https://3dprinting.com/what-is-3d-printing/, https://en.wikipedia.org/wiki/3D_printing, https://3dprinting.com/3dprinters/3d-printers-for-beginners/?utm_campaign=wi3dp&utm_source=wi3dplink1, https://www.youtube.com/watch?v=G0EJmBoLq-g

  7. Levoy, M., Pulli, K., Curless, B., Rusinkiewicz, S., Koller, D., Pereira, L., Ginzton, M., Anderson, S., Davis, J., Ginsberg, J., Shade, J., Fulk, D.: The digital michelangelo project: 3D scanning of large statues.In: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, pp. 131–144, ACM Press/Addison-Wesley Publishing Co. New York, NY, USA. https://graphics.stanford.edu/papers/dmich-sig00/dmich-sig00-nogamma-comp-low.pdf, https://graphics.stanford.edu/papers/dmich-sig00/ (2000). doi:10.1145/344779.344849

  8. https://graphics.stanford.edu/projects/mich/, http://graphics.stanford.edu/data/mich/, http://www.cs.cmu.edu/~seitz/course/SIGG99/papers/levoy-abs.pdf, http://illumin.usc.edu/printer/46/michelangelo39s-motion-picture/By/

  9. https://www.sculpteo.com/blog/2016/01/20/turning-a-picture-into-a-3d-model/, https://www.quora.com/What-software-is-best-for-generating-an-accurate-3D-model-from-2D-photos, https://en.wikipedia.org/wiki/3D_reconstruction_from_multiple_images

  10. https://artlogic.net/artlogic/, http://www.artsystems.com/product/art-gallery-software-art-collection-management-software/, http://www.artlooksoftware.com/pages/artists/artists.html, http://managedartwork.com/GallerySoftware.cfm

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Rae Earnshaw .

Rights and permissions

Reprints and permissions

Copyright information

© 2017 The Author(s)

About this chapter

Cite this chapter

Earnshaw, R. (2017). Implementation: Hardware, Software, and Applications. In: Art, Design and Technology: Collaboration and Implementation. SpringerBriefs in Computer Science. Springer, Cham. https://doi.org/10.1007/978-3-319-58121-7_5

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-58121-7_5

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-58120-0

  • Online ISBN: 978-3-319-58121-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics