Abstract
This paper aims to present the development of an semi-automated vehicle prototype using Arduino and sensors that will be controlled by software developed for Android that can simulate the execution of manual and semi-automatic paths according to the user’s needs. It will be presented both the physical and the logical development of the proposed vehicle and will be presented a set of experiments to demonstrate the feasibility of its application to different situations, emphasizing cognitive development in a learning-teaching methodology for children, youth and adults. Finally, we carried out a cost analysis in the market, based on some e-commerces available, to design the physical development of the proposed prototype.
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da Silva, E.R., Romano, B.L. (2018). CARduino: A Semi-automated Vehicle Prototype to Stimulate Cognitive Development in a Learning-Teaching Methodology. In: Latifi, S. (eds) Information Technology - New Generations. Advances in Intelligent Systems and Computing, vol 558. Springer, Cham. https://doi.org/10.1007/978-3-319-54978-1_2
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DOI: https://doi.org/10.1007/978-3-319-54978-1_2
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