Abstract
In order to compete in a global economy, higher education institutions, K-12 schools, government officials, school districts, teachers, and afterschool programs must provide students with opportunities to acquire computational thinking and twenty-first century skills. In the United States, thousands of new jobs in areas such as computer science, database administration, software development, and information research open each year; yet, there are not enough American students graduating with those degrees, thus having to fill computing positions with international workers. In addition, other professional fields such as healthcare, education, financial services, and administration are becoming more technology dependent, requiring their employees to acquire computational skills. Recognizing this need, and the often-disheartening lack of opportunities outside the classroom for students to be inspired and to acquire computational skills, the College of Education at the University of West Georgia opened a coding club for kids 7–17 in the spring of 2014 named uCode@UWG. This chapter presents those efforts, and the current status of the program.
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Acknowledgments
The authors would like to acknowledge the following University of West Georgia units for support of uCode@UWG operations during the first 2 years: the College of Education, the College of Science and Mathematics, Information Technology Services, the Office of Research and Sponsored Projects, and UWG Online. In addition, the authors appreciate the tireless dedication of uCode@UWG mentors and volunteers, without whom there would be no program.
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Overview of Sessions from August 2014 Through April 2016
Overview of Sessions from August 2014 Through April 2016
Month and year | No. of sessions | Sessions offered | No. of mentors | No. of volunteers | No. of coders | Median age | Sex |
---|---|---|---|---|---|---|---|
August 2014 | 2 | Scratch; HTML | 4 | 3 | 44 | 11 | 19 fem. 25 male |
September 2014 | 2 | Java; HTML and CSS | 5 | 5 | 7 | 11 | 4 fem. 3 male |
October 2014 | 2 | Java; HTML and CSS | 5 | 3 | 42 | 12 | 22 fem. 20 male |
November 2014 | 3 | Java; Scratch; Snap + Finch Robots | 4 | 3 | 20 | 11 | 7 fem. 13 male |
December 2014 | 4 | Java; Scratch; Snap + Finch Robots; Hour of Code | 3 | 3 | 23 | 10 | 12 fem. 11 male |
January 2015 | 4 | Java; Scratch; Snap + Finch Robots; Code Academy | 5 | 5 | 20 | 11 | 9 fem. 11 male |
March 2015 | 3 | Java; Scratch; Snap + Finch Robots | 3 | 4 | 22 | 11 | 10 fem. 12 male |
April 2015 | 1 | Minecraft Modding with JavaScript | 3 | 8 | 24 | 13 | 9 fem. 15 male |
Average numbers for Year1 | 4 | 4.2 | 25.2 | ||||
September 2015 | 2 | Python: Shapes and Turtles; Python: Puzzles and Games | 7 | 2 | 41 | 11 | 18 fem. 23 male |
October 2015 | 2 | Python: Shapes and Turtles; Python: Puzzles and Games | 8 | 2 | 30 | 11 | 13 fem. 17 male |
November 2015 | 2 | Python: Shapes and Turtles; Python: Puzzles and Games | 7 | 2 | 22 | 11 | 8 fem. 14 male |
February 2016 | 3 | Web Design; Scratch; Java Programming in Minecraft | 10 | 2 | 51 | 12 | 22 fem. 29 male |
March 2016 | 3 | Web Design; Scratch; LittleBits | 11 | 2 | 29 | 11 | 12 fem. 17 male |
April 2016 | 2 | Web Design; Scratch | 7 | 2 | 19 | 12 | 8 fem. 11 male |
Average numbers for Year2 | 8.3 | 2 | 32 |
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D’Alba, A., Huett, K.C. (2017). Learning Computational Skills in uCode@UWG: Challenges and Recommendations. In: Rich, P., Hodges, C. (eds) Emerging Research, Practice, and Policy on Computational Thinking. Educational Communications and Technology: Issues and Innovations. Springer, Cham. https://doi.org/10.1007/978-3-319-52691-1_1
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