Abstract
To prepare the ground for dynamics simulation with the Finite Element Method, we introduce a previously developed mesh representation algorithm, isosurface stuffing, which fills an object domain with a uniformly sized tetrahedral mesh. This algorithm generates tetrahedra from a small set of precomputed stencils. A variant of the algorithm creates a mesh with internal grading. That is, on the boundary where high resolution is desired, the tetrahedra elements are fine and uniformly sized; and in the interior, the tetrahedron may be coarser and vary in size.
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Reference
Labelle, F., Shewchuk, JR. FEM simulation of 3D deformable solids: A practitioner’s guide to theory, discretization and model reduction. In ACM SIGGRAPH 2007.
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© 2016 Springer International Publishing Switzerland
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Cai, J., Lin, F., Seah, H.S. (2016). Mesh Representation of Deformable Models. In: Graphical Simulation of Deformable Models. Springer, Cham. https://doi.org/10.1007/978-3-319-51031-6_2
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DOI: https://doi.org/10.1007/978-3-319-51031-6_2
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Publisher Name: Springer, Cham
Print ISBN: 978-3-319-51030-9
Online ISBN: 978-3-319-51031-6
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