Abstract
The chapter shows how an exemplary distributed network-shaped world can be created from scratch, modified, and managed in SGL. Different shape-forming distributed techniques are presented, with the created world navigated by mobile agents interacting with each other and with the world. The latter can be active too, with its nodes informing each other to any depth and breadth on the active agents moving through them. This world is subsequently globally controlled by runtime introduction of higher, supervision, layers which can change the overall functionality and behavior. Also shown is how a virtual world can be converted into a physical one and autonomously move in parts or as a whole in distributed space, preserving overall integrity and shape. The whole model is written within the same SGL syntax which makes it transparent, compact, and simple.
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Sapaty, P.S. (2017). Creation, Activation, and Management of a Distributed World. In: Managing Distributed Dynamic Systems with Spatial Grasp Technology. Studies in Computational Intelligence, vol 690. Springer, Cham. https://doi.org/10.1007/978-3-319-50461-2_7
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DOI: https://doi.org/10.1007/978-3-319-50461-2_7
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