Abstract
The incidence of geriatric diseases is increasing due to population aging. The present study aims to investigate contents that can be used to prevent, not to treat, dementia. We classified dementia symptoms into different types based on previous studies and applied related factors in our Serious game to design 17 types of mini games. In this study focusing on the prevention of dementia, the necessary contents for a game aimed to help prevent dementia were explored and a medical Serious game was proposed and designed. Consequently, this study enabled the improvement of brain function and physical activity through designing a game composed of 17 mini-games. Our study aims to contribute to preventing dementia in the future.
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Kang, K., Choi, EJ., Lee, YS. (2016). Proposal of a Serious Game to Help Prevent Dementia. In: Bottino, R., Jeuring, J., Veltkamp, R. (eds) Games and Learning Alliance. GALA 2016. Lecture Notes in Computer Science(), vol 10056. Springer, Cham. https://doi.org/10.1007/978-3-319-50182-6_38
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DOI: https://doi.org/10.1007/978-3-319-50182-6_38
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