Abstract
Opportunistic storytelling is an approach to interactive narrative where game play is the ordinary activity that underlies notable story events, and the AI challenge is to tell a story about what the player is doing, that meets authorial goals. In this preliminary work, we describe a game and AI system that motivates the need for event prediction within the game world, and provides the opportunity for automated machine learning of such a predictive model. We report results showing how different feature models can be learned and compared in this context, towards automating model selection.
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Tomai, E., Lopez, L. (2016). Towards a Model-Learning Approach to Interactive Narrative Intelligence for Opportunistic Storytelling. In: Nack, F., Gordon, A. (eds) Interactive Storytelling. ICIDS 2016. Lecture Notes in Computer Science(), vol 10045. Springer, Cham. https://doi.org/10.1007/978-3-319-48279-8_42
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DOI: https://doi.org/10.1007/978-3-319-48279-8_42
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