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A Software Development Story

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Abstract

In this chapter, we present a piece of technical fiction, that is, a short story that tells how a group of users trying to coordinate action through Web and mobile applications got into serious problems. The aim of the story is to serve as a motivation and an illustration of our proposed approach to human-centered computing (HCC).

In spite of being a piece of fiction, our “software development story” is composed by episodes verified in use situations by one or more of the authors. Hence, the portrayed scenario is a realistic one. It provides a quick illustration of SigniFYI, the suite of tools to inspect meanings encoded in software design, which we introduce in Chap. 1 and will develop and discuss in Chaps. 3 and 4.

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Notes

  1. 1.

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References

  • Bodker, S. (2000). Scenarios in user-centred design-setting the stage for reflection and action. Interacting with Computers, 13(1), 61–75.

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Sieckenius de Souza, C., Fontoura de Gusmão Cerqueira, R., Marques Afonso, L., Rossi de Mello Brandão, R., Soares Jansen Ferreira, J. (2016). A Software Development Story. In: Software Developers as Users . Springer, Cham. https://doi.org/10.1007/978-3-319-42831-4_2

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  • DOI: https://doi.org/10.1007/978-3-319-42831-4_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-42829-1

  • Online ISBN: 978-3-319-42831-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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