Abstract
This chapter presents the first stage of the procedural modelling methodology addressed in this book, which is capable of generating domus—ancient roman houses—considering rectangular constraint shapes, through the combination of an ontological schema—extended to support some elements of the roman architecture—and a treemap-based procedural modelling process, that is responsible for creating the geometry according to the rules that define the buildings.
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Reference
Rodrigues, N.: Rule-based generation of virtual traversable architectural-period houses. Ph.D. thesis, University of Trás-os-Montes e Alto Douro (2010)
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Adão, T., Magalhães, L., Peres, E. (2016). Generation of Virtual Buildings Formed by Rectangles. In: Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes. SpringerBriefs in Computer Science. Springer, Cham. https://doi.org/10.1007/978-3-319-42372-2_4
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DOI: https://doi.org/10.1007/978-3-319-42372-2_4
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Publisher Name: Springer, Cham
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Online ISBN: 978-3-319-42372-2
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