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Application of VR Glasses in Blended Classroom Teaching with the Combination of Virtual and Real Worlds

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 9757))

Abstract

Virtual reality (VR) has become a mature technology, and gradually applied to teaching and learning. This paper investigates the application of VR glasses in a blended classroom teaching environment where the virtual and real worlds are combined. The impacts to the traditional classroom teaching are observed, and the teaching effectiveness is evaluated. The prospect of this application is discussed.

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Correspondence to Ling He or Junjie Shang .

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© 2016 Springer International Publishing Switzerland

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He, L., Li, R., Shang, J. (2016). Application of VR Glasses in Blended Classroom Teaching with the Combination of Virtual and Real Worlds. In: Cheung, S., Kwok, Lf., Shang, J., Wang, A., Kwan, R. (eds) Blended Learning: Aligning Theory with Practices . ICBL 2016. Lecture Notes in Computer Science(), vol 9757. Springer, Cham. https://doi.org/10.1007/978-3-319-41165-1_34

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  • DOI: https://doi.org/10.1007/978-3-319-41165-1_34

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-41164-4

  • Online ISBN: 978-3-319-41165-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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