Abstract
This work describes the software and hardware components that were integrated to structure a testbed for developing interactive applications for ISDB-Tb´s Ginga middleware. A basic structure of the testbed was outlined and later built incrementally. This paper focuses on the set of software tools that we developed which turned into the basis of systems and applications that were created. The testbed allows obtaining the code for the applications and their transmission for testing on actual hardware. The developed applications can be sorted out into four categories: natural hazards, environmental issues, higher education and the evaluation of telecommunications services. For sure the testbed has its limitations but it was setup under a limited budget.
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Acknowledgments
The authors would like to thank to all the students that were part of our research group for their invaluable contribution to the execution of all the planned activities and that are partly describe in this article. The following students, now engineers, were part of our group, in chronological order: José Valencia, Gissela Cabezas, Fernanda Quezada, Fernando Becerra, David and Fernando Cevallos, Tatiana Moncayo, Mónica Pozo and Jaime Guzman. The authors also want to thank our university (Escuela Politécnica Nacional) and MINTEL for supporting our work. Special thanks to RedAUTI for enabling interactions amongst its participants which in turn have been an important support in our work.
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Bernal, I., Mejía, D. (2016). Building a Basic Hardware and Software Infrastructure for Developing Ginga-NCL Interactive Applications. In: Abásolo, M., Perales, F., Bibiloni, A. (eds) Applications and Usability of Interactive TV. CTVDI jAUTI 2015 2015. Communications in Computer and Information Science, vol 605. Springer, Cham. https://doi.org/10.1007/978-3-319-38907-3_7
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DOI: https://doi.org/10.1007/978-3-319-38907-3_7
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