Skip to main content

Enriching and Engaging Linear Television: Findings and Learnings with HbbTV Second Screen Applications

  • Conference paper
  • First Online:
Applications and Usability of Interactive TV (CTVDI 2015, jAUTI 2015)

Abstract

In this article we present findings from a research project on novel TV applications using second screens. We introduce new ways of enriching and engaging linear television by using HbbTV services in combination with second screen applications. HbbTV stands for Hybrid Broadcast Broadband TV, and focuses on bringing together the TV and the online world. Our goal was to make the social viewing experience more compelling by incorporating second screen functionality into TV formats. Our findings, obtained via substantial iterative user involvement, are the outcome of participation in the European TV-RING project, with the aim to develop and stimulate HbbTV within Europe.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Moynihan, T.: The New Apple TV Is Siri’s Time to Shine. http://www.wired.com/2015/09/new-apple-tv-siris-time-shine/

  2. Cesar, P., Geerts, D.: Past, present, and future of social TV: A categorization. In: 2011 IEEE Consumer Communications and Networking Conference (CCNC), pp. 347–351 (2011)

    Google Scholar 

  3. Anstead, E., Benford, S., Houghton, R.: MarathOn multiscreen: group television watching and interaction in a viewing ecology. In: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, pp. 405–417. ACM, New York (2016)

    Google Scholar 

  4. Basapur, S., Mandalia, H., Chaysinh, S., Lee, Y., Venkitaraman, N., Metcalf, C.: FANFEEDS: evaluation of socially generated information feed on second screen as a TV show companion. In: Proceedings of the 10th European Conference on Interactive Tv and Video, pp. 87–96. ACM, New York (2012)

    Google Scholar 

  5. Nandakumar, A., Murray, J.: Companion apps for long arc TV series: supporting new viewers in complex storyworlds with tightly synchronized context-sensitive annotations. In: Proceedings of the 2014 ACM International Conference on Interactive Experiences for TV and Online Video, pp. 3–10. ACM, New York (2014)

    Google Scholar 

  6. Vanattenhoven, J., Geerts, D.: Second-Screen Use in the Home: an Ethnographic Study. Presented at the Bridging people, places & platforms: Proceedings EuroITV 2012, July 1 (2012)

    Google Scholar 

  7. de Kort, Y.A., IJsselsteijn, W.A., Poels, K.: Digital games as social presence technology: Development of the Social Presence in Gaming Questionnaire (SPGQ). In: Proceedings of PRESENCE, pp. 195–203 (2007)

    Google Scholar 

  8. Vanattenhoven, J., Geerts, D.: Broadcast, video-on-demand, and other ways to watch television content: a household perspective. In: Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, pp. 73–82. ACM, New York (2015)

    Google Scholar 

  9. Geerts, D., Leenheer, R., De Grooff, D., Negenman, J., Heijstraten, S.: In front of and behind the second screen: viewer and producer perspectives on a companion app. In: Proceedings of the 2014 ACM International Conference on Interactive Experiences for TV and Online Video, pp. 95–102. ACM, New York (2014)

    Google Scholar 

  10. Leenheer, R., Geerts, D., Vanattenhoven, J.: Learning lessons for second screen from board games. In: Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, pp. 143–148. ACM, New York (2015)

    Google Scholar 

Download references

Acknowledgements

The research leading to these results was carried out in the TV-RING project (EC Grant Agreement ICT PSP-325209). More information about the project can be found on http://www.tvring.eu.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Jeroen Vanattenhoven .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Springer International Publishing Switzerland

About this paper

Cite this paper

Negenman, J., Heijstraten, S., Vanattenhoven, J., Geerts, D. (2016). Enriching and Engaging Linear Television: Findings and Learnings with HbbTV Second Screen Applications. In: Abásolo, M., Perales, F., Bibiloni, A. (eds) Applications and Usability of Interactive TV. CTVDI jAUTI 2015 2015. Communications in Computer and Information Science, vol 605. Springer, Cham. https://doi.org/10.1007/978-3-319-38907-3_1

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-38907-3_1

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-38906-6

  • Online ISBN: 978-3-319-38907-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics