Abstract
This paper presents Beatfield, a musical installation that allows players to explore an audiovisual landscape by positioning tangible objects on an augmented game board. The underlying idea of the installation was the proposition of an artefact that could encourage heterogeneous interpretations. Beatfield had to offer a multitude of interpretations and ways of appropriating the system; there would be not a right or wrong way to play with it. To this end, the design of the installation integrated related work on open-ended interaction, ambiguity, and appropriation with enigmatic aesthetics, ambiguous interaction strategies, and unpredictable mapping between user input and audiovisual output. The results collected from a user study confirmed the potential of the installation to stimulate a variety of different experiences and interaction strategies.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Bødker S (2015) Third-wave HCI, 10 years later – participation and sharing. Interactions 22(5):24–31
Dix A (2007) Designing for appropriation. In: Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI… but not as we know it-Vol 2, pp 27–30
Dourish P (2003) The appropriation of interactive technologies: some lessons from placeless documents. Comput Supported Coop Work 12(4):465–490
Gaver WW, Beaver J, Benford S (2003). Ambiguity as a resource for design. In: Proceedings of the SIGCHI conference on human factors in computing systems, pp 233–240
Menestrina Z, Bianchi M, Siesser A, Masu R, Conci A (2014) OHR. In: Proceedings of the first ACM SIGCHI annual symposium on computer-human Interaction in Play, pp 355–358
Morreale F, De Angeli A, O’Modhrain S (2014) Musical interface design: an experience-oriented framework. In: Proceedings of NIME
Sengers P, Gaver B (2006) Staying open to interpretation: engaging multiple meanings in design and evaluation. In: Proceedings of the 6th conference on designing interactive systems, pp 99–108
Zappi V, McPherson A (2014) Dimensionality and appropriation in digital musical instrument design. In: Proceedings of the international conference on new interfaces for musical expression, pp 455–460
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2016 Springer International Publishing Switzerland
About this paper
Cite this paper
Masu, R., Conci, A., Menestrina, Z., Morreale, F., De Angeli, A. (2016). Beatfield: An Open-Meaning Audiovisual Exploration. In: De Angeli, A., Bannon, L., Marti, P., Bordin, S. (eds) COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems, 23-27 May 2016, Trento, Italy. Springer, Cham. https://doi.org/10.1007/978-3-319-33464-6_20
Download citation
DOI: https://doi.org/10.1007/978-3-319-33464-6_20
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-33463-9
Online ISBN: 978-3-319-33464-6
eBook Packages: Computer ScienceComputer Science (R0)