Abstract
As previously discussed, in order to live and be usable over any period of time, learning objects must be interchangeable across systems. Interchangeability may be the most important factor in how objects are used and especially re-used given the constraints, needs, and policies of the organization or individual who either develops or locates a desired object. What works in a given context is the compelling entry point for many.
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Frantiska, J.J. (2016). Interchangeability. In: Creating Reusable Learning Objects. SpringerBriefs in Educational Communications and Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-32889-8_7
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DOI: https://doi.org/10.1007/978-3-319-32889-8_7
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Publisher Name: Springer, Cham
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Online ISBN: 978-3-319-32889-8
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