Skip to main content

Learning Object Design Standards

  • Chapter
  • First Online:
Creating Reusable Learning Objects

Abstract

Three main design standards have been used to create learning objects that adhere to the four previously mentioned principles. The first two standards resulted from computer programming, another field that is concerned with building complex structures (programs) from smaller pieces or modules of computer code functionality (Boyle and Cook 2001).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Boyle, T. (2003). Design principles for authoring dynamic, reusable learning objects. Australian Journal of Educational Technology, 19(1), 46–58. Retrieved from http://www.ascilite.org.au/ajet/ajet19/boyle.html.

  • Boyle, T., & Cook, J. (2001). Online interactivity: Best practice based on two case-studies. ALT-J, 9(1), 94–102.

    Article  Google Scholar 

  • Bradley, C. & Boyle, T. (2004). The Design, Development, and Use of Multimedia Learning Objects. Journal of Educational Multimedia and Hypermedia, 13(4), 371-389. Norfolk, VA: Association for the Advancement of Computing in Education (AACE). Retrieved June 6, 2016 from https://www.learntechlib.org/p/18905.

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Springer International Publishing Switzerland

About this chapter

Cite this chapter

Frantiska, J.J. (2016). Learning Object Design Standards. In: Creating Reusable Learning Objects. SpringerBriefs in Educational Communications and Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-32889-8_3

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-32889-8_3

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-32888-1

  • Online ISBN: 978-3-319-32889-8

  • eBook Packages: EducationEducation (R0)

Publish with us

Policies and ethics