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Art

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Book cover Tangible Interactive Systems

Part of the book series: Human–Computer Interaction Series ((HCIS))

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Abstract

The twentieth century managed to isolate art, science, and engineering. It is time to reconcile these disciplines. I claim that design is one and, very probably, the bridge among them. Most importantly human-centered design (HCD)—the way it is defined in this book—is ready to do the job! The USA worries about the lack of interest and proficiency in science, technology, engineering, and mathematics (STEM) of its citizens, especially young people. It is time to move from STEM to STEAM, where the “A” means “arts.” This chapter will present concepts and methods that can be useful to this end in the context of the design and development of tangible interactive systems (TISs).

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Notes

  1. 1.

    This team included 34 participants to SSP12-ISU, two cochair and a teaching assistant, and ten invited lecturers, including Remy Bourganel (École Nationale Supérieure des Arts Décoratifs), Guy A. Boy (Florida Institute of Technology), Jean-Jacques Favier (Centre National d’Etudes Spatiales), Caroline Hardman (National Network of Digital Schools), Leland Melvin (National Aeronautics and Space Administration), Chiaki Mukai (Japan Aerospace Exploration Agency), Carlos Niederstrasser (Orbital Sciences Corporation), Bill Nye (The Planetary Society), Cristina Olivotto (SterrenLab), Daniel Rockberger (NLS Satellites Ltd.), and the education team of NASA Kennedy Space Center. This group represented 17 countries, including Brasil, Canada, China, France, Germany, Greece, India, Ireland, Israel, Italy, Japan, Montenegro, Norway, Romania, South Africa, Spain, and the USA.

  2. 2.

    In this section, I use some of the materials produced by Jean-Pierre Changeux, a neurobiologist, member of the French Academy of Sciences, and professor at the famous Collège de France and Pasteur Institute (Changeux 2005, 2007, 2008, 2010a, b).

  3. 3.

    Leon Battista Alberti was a Renaissance Italian humanist author and artist. He is most known as an architect and extensive explorer in the fine arts (Vasari 1912).

  4. 4.

    Herbert Simon, a Nobel laureate, advocated the fact that science seeks parsimony, not simplicity, and searches for pattern in phenomena (Simon 2001). He talked about the beauty in “finding pattern, especially simple pattern, in the midst of apparent complexity and disorder.”

  5. 5.

    Nietzsche’s notes, initially published by his sister after his death, were mistakenly considered as leading concept supporting the Nazi movement. Later on, it was established that Nietzsche’s “will to power” concept was close to Schopenhauer’s “will to live,” which is a psychological force consciously and unconsciously used to survive (Wicks 2011).

  6. 6.

    David Hodgson claimed, “my discussion of quantum mechanics has confirmed [the mind’s] undeterministic character; and has also suggested that quantum mechanics shows that matter is ultimately ‘non-material’ and non-local, and that perhaps mind and matter are interdependent.” (Hodgson 1991, p. 381).

  7. 7.

    During the same period, Baruch (Benedicto) Spinoza contradicted René Descartes and stated that mind and body are the same substance. Descartes was remembered as a visionary, and Spinoza was ignored for a long time.

  8. 8.

    The Michelin Guide is still a very famous reference that provides stars to European hotels and restaurants. These stars have a direct impact on the success of restaurants.

  9. 9.

    Florida Institute for Human and Machine Cognition.

  10. 10.

    http://ias.ucsc.edu/about

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Boy, G.A. (2016). Art. In: Tangible Interactive Systems. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-30270-6_10

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  • DOI: https://doi.org/10.1007/978-3-319-30270-6_10

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