Abstract
Tangible user interfaces (TUI) such as tangible tabletops have potential as novel and innovative learning environments for mapping applications across a wide range of geospatial learning activities. This is because they offer a more natural and intuitive class of interface to users and they are fun to use. For realising their potential as a new type of geo-technology, they must be easy and straightforward to learn and remember how to use. Furthermore, the different types of tangible object interactions should align to the mental models and cultural perceptions of different types of users. This paper reports on the results of an initial observational of a small set of novice users. Users were recorded completing six tasks whilst thinking aloud. The resulting analysis revealed how easy it was for the novice to discover the different types of geospatial tangible interactions (e.g., zoom, pan, adding layers, working with layers). Formed around the categories of (1) everyday cartographic elements and their everyday metaphors, (2) object manipulations, and (3) offline interactions we propose a set usability guidelines for geospatial tangible tables. The aim is to provide an evidence base on which to improve future iterations of the improving their usability, usefulness and increasing their potential as a learning interface.
Keywords
This article is a substantially extended version of an already published conference paper, published in the conference proceedings of the GISTAM 2015 Conference [41]. Paper presented at the 1st International Conference on Geographical Information Systems Theory, Applications and Management (GISTAM 2015), Barcelona, Spain]. Substantial changes have been made for this extended version, but some parts have remained unchanged.
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Acknowledgments
This work has been partially funded by the Interreg IVb project Weastflows and the Luxembourg Institute of Science and Technology (LIST). We would like to extend our thanks to all the experiment participants who provided excellent data on which we could base this study.
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Jones, C.E., Maquil, V. (2016). Towards Geospatial Tangible User Interfaces: An Observational User Study Exploring Geospatial Interactions of the Novice. In: Grueau, C., Gustavo Rocha, J. (eds) Geographical Information Systems Theory, Applications and Management. GISTAM 2015. Communications in Computer and Information Science, vol 582. Springer, Cham. https://doi.org/10.1007/978-3-319-29589-3_7
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