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Evolutionary Game in Wireless Networks

  • Sudip MisraEmail author
  • Barun Kumar Saha
  • Sujata Pal
Chapter
Part of the Computer Communications and Networks book series (CCN)

Abstract

Game theory has been widely used in wireless networks for solving problems of conflict and cooperation among rational agents. A particularly interesting branch of game theory is evolutionary game theory (EGT), where population evolves over time. In EGT, the players circumspectly adapt the most successful strategies over time. This adaptation is done by replicator dynamics. In the first part of this chapter, we take a quick tour of the fundamental concepts in classical and evolutionary game theory. Followed by this, we look at diverse applications of EGT with a focus on communication networks. Subsequently, we discuss about a particularly popular game based, called the Rock-Scissors-Paper (RSP) game. This chapter concludes with an application of the RSP game to OMNs by considering the relationship that exists among different cooperation strategies of the nodes.

Keywords

Game Theory Mobile Node Cognitive Radio Delivery Ratio Grand Coalition 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  1. 1.Department of Computer Science and EngineeringIndian Institute of Technology KharagpurKharagpurIndia
  2. 2.School of Information TechnologyIndian Institute of Technology KharagpurKharagpurIndia

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