Abstract
The idea of a one dimensional cellular automaton (CA) is quite simple, and its evolution in time is ideal for a two dimensional presentation, as on a video screen. To start with, a cell is a region, even a point, with differing forms, called states. For convenience, these states are usually numbered with small integers beginning with zero, rather than described. For the purposes of automata theory the nature of the states does not matter, only their relation to one another, and the way they change with time according to their environment. Since they are abstract, they can just as well be represented by coloured dots on a video screen, which is what makes them so dramatic when interpreted as an abstract artistic design.
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© 2016 Springer International Publishing Switzerland
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McIntosh, H.V. (2016). Patterns in Cellular Automata. In: Adamatzky, A., Martínez, G. (eds) Designing Beauty: The Art of Cellular Automata. Emergence, Complexity and Computation, vol 20. Springer, Cham. https://doi.org/10.1007/978-3-319-27270-2_28
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DOI: https://doi.org/10.1007/978-3-319-27270-2_28
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Publisher Name: Springer, Cham
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Online ISBN: 978-3-319-27270-2
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