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A Comparison of Robot Interaction with Tactile Gaming Console Stimulation in Clinical Applications

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Robot 2015: Second Iberian Robotics Conference

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 418))

Abstract

Technological advancements in recent years have encouraged lots of research focus on robot interaction among individuals with intellectual disability, especially among kids with Autism Spectrum Disorders (ASD). However, promising advancements shown by these investigations, about use of interactive robots for rehabilitation of such individuals can be questioned on various aspects, e.g. is effectiveness of interaction therapy because of the robot itself or due to the sensory stimulations? Only few studies have shown any significant comparison in remedial therapy using interactive robots with non-robotic visual stimulations. In proposed research, authors have tried to explore this idea by comparing response of robotic interactions with stimulations caused by a tactile gaming console, among individuals with profound and multiple learning disability (PMLD). The results show that robot interactions are more effective but stimulations caused by tactile gaming consoles can significantly serve as complementary tool for therapeutic benefit of patients.

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Correspondence to Jainendra Shukla .

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Shukla, J., Cristiano, J., Anguera, L., Vergés-Llahí, J., Puig, D. (2016). A Comparison of Robot Interaction with Tactile Gaming Console Stimulation in Clinical Applications. In: Reis, L., Moreira, A., Lima, P., Montano, L., Muñoz-Martinez, V. (eds) Robot 2015: Second Iberian Robotics Conference. Advances in Intelligent Systems and Computing, vol 418. Springer, Cham. https://doi.org/10.1007/978-3-319-27149-1_34

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  • DOI: https://doi.org/10.1007/978-3-319-27149-1_34

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-27148-4

  • Online ISBN: 978-3-319-27149-1

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