Abstract
In this paper, we explore the visual effects of animated 2D line strokes and 3D cubes. A given 2D image is segmented into either 2D line strokes or 3D cubes. Each segmented object (i.e., line stroke or each cube) is initialised with the position and the colour of the corresponding pixel in the image. The program animates these objects using the boid framework. This simulates a flocking behavior of line strokes in a 2D space and cubes in a 3D space. In this implementation the animation runs in a cycle from the disintegration of the original image to a swarm of line strokes or 3D cubes, then the swarm moves about and then integrates back into the original image.
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© 2016 Springer International Publishing Switzerland
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Phon-Amnuaisuk, S., Palaniappan, R. (2016). Exploring Swarm-Based Visual Effects. In: Lavangnananda, K., Phon-Amnuaisuk, S., Engchuan, W., Chan, J. (eds) Intelligent and Evolutionary Systems. Proceedings in Adaptation, Learning and Optimization, vol 5. Springer, Cham. https://doi.org/10.1007/978-3-319-27000-5_27
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DOI: https://doi.org/10.1007/978-3-319-27000-5_27
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