Abstract
APEX, a framework for prototyping ubiquitous environments, is used to design an Ambient Assisted Living (AAL) system to enhance a care home for older people. The environment allows participants in the design process to experience the proposed design and enables developers to explore the design by rapidly developing alternatives. APEX provided the means to explore alternative designs through a virtual environment. It provides a mediating representation (a boundary object) allowing users to be involved in the design process. A group of residents in a city-based care home were involved in the design. The paper describes the design process and lessons learnt for the design of AAL systems.
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Notes
- 1.
http://opensimulator.org (last accessed: 2 March 2015).
- 2.
http://cpntools.org/ (last accessed: 2 March 2015).
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Acknowledgments
We would like to express out gratitude to all at Casa do Professor that made the study reported upon in this paper possible. José C. Campos acknowledges support by the FCT – Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within project ID/EEA/50014/2013. José Luís Silva acknowledges support from project PEST-OE/EEI/LA0009/2015. Michael Harrison was also funded by EPSRC research grant EP/G059063/1: CHI+MED (Computer–Human Interaction for Medical Devices).
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Campos, J.C., Abade, T., Silva, J.L., Harrison, M.D. (2015). Supporting the Design of an Ambient Assisted Living System Using Virtual Reality Prototypes. In: Cleland, I., Guerrero, L., Bravo, J. (eds) Ambient Assisted Living. ICT-based Solutions in Real Life Situations. IWAAL 2015. Lecture Notes in Computer Science(), vol 9455. Springer, Cham. https://doi.org/10.1007/978-3-319-26410-3_6
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