Abstract
In this paper the design, development and preliminary evaluation of a serious videogame for the motor rehabilitation of upper limb and cognitive stimulation of the elderly are presented. The game includes features that allow (i) performing collaborative therapy exercises between two patients, (ii) remote configuration of the session therapy, and (iii) monitoring/analyzing of the session results by the therapist. A pilot evaluation with 7 older adults and an expert therapist, suggest that the game is perceived as stimulating, useful, usable and even funny, while providing an effective way to support/monitor the patient, and to adjust the therapy programs.
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Borrego, G. et al. (2015). Pilot Evaluation of a Collaborative Game for Motor Tele-Rehabilitation and Cognitive Stimulation of the Elderly. In: Cleland, I., Guerrero, L., Bravo, J. (eds) Ambient Assisted Living. ICT-based Solutions in Real Life Situations. IWAAL 2015. Lecture Notes in Computer Science(), vol 9455. Springer, Cham. https://doi.org/10.1007/978-3-319-26410-3_5
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DOI: https://doi.org/10.1007/978-3-319-26410-3_5
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