Skip to main content

Introduction

  • Chapter
  • First Online:
Online Brand Communities

Part of the book series: Progress in IS ((PROIS))

  • 4729 Accesses

Abstract

This book delves deeply into the budding and thrilling area of online brand communities. First, the initial topics that define the backdrop of online communities are introduced. Specifically, question about the evolution of the web, the foundation and pillars of the so-called Social Web, the use of the Social Web for users and businesses and the evolution of the marketing mind-set to adapt to the Social web will be presented, among other themes.

Once its backdrop is presented, we move on to deal with specific online brand communities in detail. The evolution of the concept of virtual communities will be looked at with special emphasis given to brand-related virtual communities. To this end, the trends related to branding and brand management will be analyzed. Next, a classification system for online brand communities will be created, establishing the main factors that motivate a person to join one; we will also elucidate and analyze the factors that increase appeal, participation and user retention. Then, the application of the process of creating value in a community, both from the point of view of business interest and from the point of view of the user is studied, analyzing the user’s new role as “prosumer”. Finally, the necessary steps and stages of the successful development of an online brand community are presented.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 49.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 64.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    Involvment and participation of the user or consumer in the creation or modification of the product and/or Brand (Weber, 2007).

  2. 2.

    Prosumer is a concept resulting from the union of the words producer and consumer. It aims to capture the new role of the participant consumer in online communities, which in many cases lead to active collaboration in the modification and creation of new products.

References

  • Bellman, S., Johnson, E., Lohse, G., & Mandel, N. (2006). Designing marketplaces of the artificial with consumers in mind: Four approaches to understanding consumer behavior in electronic environments. Journal of Interactive Marketing, 20(1), 21–33.

    Article  Google Scholar 

  • Berger, S. C., & Messerschmidt, C. M. (2009). Babbling before banking. Online communities and pre-purchase information seeking. International Journal of Bank Marketing, 27(6), 446–466.

    Article  Google Scholar 

  • Casaló, L. V., Flavián, C., & Guinalíu, M. (2007). The impact of participation in virtual brand communities on consumer trust and loyalty: The case of free software. Online Information Review, 31(6), 775–792.

    Article  Google Scholar 

  • De Souza, C. S., & Preece, J. (2004). A framework for analyzing and understanding online communities. Interacting with Computers, 16(3), 579–610.

    Article  Google Scholar 

  • De Valck, K., Van Bruggen, G. H., & Wierenga, B. (2009). Virtual communities: A marketing perspective. Decision Support Systems, 47(3), 185–203.

    Article  Google Scholar 

  • Dholakia, U. M., Bagozzi, R., & Pearo, L. K. (2004). A social influence model of consumer participation in network and small group based virtual communities. International Journal of Research in Marketing, 21(3), 241–263.

    Article  Google Scholar 

  • Ewing, M. T., Wagstaff, P. E., & Powell, I. H. (2013). Brand rivalry and community conflict. Journal of Business Research, 66(1), 4–12.

    Article  Google Scholar 

  • Kim, H. S., & Jin, B. (2006). Exploratory study of virtual communities of apparel retailers. Journal of Fashion Marketing and Management, 10(1), 41–55.

    Article  Google Scholar 

  • Kozinets, R. V. (1999). E-tribalized marketing? The strategic implications of virtual communities of consumption. European Management Journal, 17(3), 252–264.

    Article  Google Scholar 

  • Kozinets, R. V. (2002). The field behind the screen: Using netnography for marketing research in online communities. Journal of Marketing Research, 39(1), 61–72.

    Article  Google Scholar 

  • Laroche, M., Habibi, M. R., Richard, M.-O., & Sankaranarayanan, R. (2012). The effects of social media based brand communities on brand community markers, value creation practices, brand trust and brand loyalty. Computers in Human Behavior, 28(5), 1755–1767.

    Article  Google Scholar 

  • Li, D., Lv, Q., Xie, X., Shang, L., Xia, H., Lu, T., & Gu, N. (2012). Interest-based real-time content recommendation in online social communities. Knowledge-Based Systems, 28, 1–12.

    Google Scholar 

  • Li, H. (2004). Virtual community studies: A literature review, synthesis and research agenda. Proceedings of the Americas Conference on Information Systems, New York.

    Google Scholar 

  • Muñiz, A., & Schau, H. J. (2005). Religiosity in the abandoned Apple Newton brand community. Journal of Consumer Research, 31(4), 737–747.

    Article  Google Scholar 

  • Okazaki, S. (2007). Mobile marketing referral among the Japanese youth: Does viral marketing work? 36th EMAC Conference, May 22–25, Reykjavik, Iceland.

    Google Scholar 

  • Palazón, M., & Sicilia, M. (2010). Facebook, Tuenti, Twitter…: Time to move forward with virtual brand communities. Libro de Actas del XXII Congreso Nacional de Marketing, AEMARK 2010.

    Google Scholar 

  • Plant, R. (2004). Online communities. Technology in Society, 26(1), 51–65.

    Article  Google Scholar 

  • Porter, C. E. (2004). A typology of virtual communities a multi-disciplinary foundation for future research. Journal of Computer-Mediated Communication, 10(1). Retrieved April 4, 2013, from http://jcmc.indiana.edu/vol10/issue1/porter.html

    Google Scholar 

  • Powell, G. R., Groves, S. W., & Dimos, J. (2011). ROI of the social media. Hoboken, NJ: Wiley.

    Google Scholar 

  • Seraj, M. (2012). We create, we connect, we respect, therefore we are: Intellectual, social and cultural value in online communities. Journal of Interactive Marketing, 26(4), 209–222.

    Article  Google Scholar 

  • Spaulding, T. J. (2010). How can virtual communities create value for business? Electronic Commerce Research and Applications, 9(1), 38–49.

    Article  Google Scholar 

  • Stanoevska-Slabeva, K. (2001). Toward a community-oriented design of Internet platforms. International Journal of Electronic Commerce, 6(3), 71–95.

    Google Scholar 

  • Sung, Y., Kim, Y., Kwon, O., & Moon, J. (2010). An explorative study of Korean consumer participation in virtual brand communities in social network sites. Journal of Global Marketing, 23(5), 430–445.

    Article  Google Scholar 

  • Uribe, F., Rialp, J., & Llonch, J. (2010). El uso de las redes sociales digitales como herramienta de marketing-Un estudio de casos. Libro de Actas del XXII Congreso Nacional de Marketing, AEMARK 2010.

    Google Scholar 

  • Uslaner, E. M. (2000). Social capital and the Net. Communication of the ACM, 43(12), 60–64.

    Article  Google Scholar 

  • Von Loewenfeld, F. (2006). Brand communities. Ph.D. Thesis, Johannes Gutenberg University, Mainz, Germany.

    Google Scholar 

  • Weber, L. (2007). Marketing to the Social Web. How digital customer communities build your business. Hoboken, NJ: Wiley.

    Google Scholar 

  • Wiegandt, P. (2009). Value creation of firm-established brand communities. Wiesbaden, Germany: Gabler.

    Book  Google Scholar 

  • Wiertz, C., & De Ruyter, K. (2007). Beyond the call of duty: Why customers contribute to firm-hosted commercial online communities. Organization Studies, 28(3), 347–376.

    Article  Google Scholar 

  • Wilson, D. J. (1990). Science, community, and the transformation of American philosophy. Chicago: University Of Chicago Press.

    Google Scholar 

  • Yang, N. (2010). The experiential marketing in the online community. Web Society (SWS), IEEE 2nd Symposium, 454–457.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Springer International Publishing Switzerland

About this chapter

Cite this chapter

Martínez-López, F.J., Anaya-Sánchez, R., Aguilar-Illescas, R., Molinillo, S. (2016). Introduction. In: Online Brand Communities. Progress in IS. Springer, Cham. https://doi.org/10.1007/978-3-319-24826-4_1

Download citation

Publish with us

Policies and ethics