Abstract
To tell a story, the storyteller uses all his/her skills to entertain an audience. This task not only relies on the act of telling a story, but also on the ability to understand reactions of the audience during the telling of the story. A well-trained storyteller knows whether the audience is bored or enjoying the show just by observing the spectators and adapts the story to please the audience. In this work, we propose a methodology to create tailored stories to an audience based on personality traits and preferences of each individual. As an audience may be composed of individuals with similar or mixed preferences, it is necessary to consider a middle ground solution based on the individual options. In addition, individuals may have some kind of relationship with others that influence their decisions. The proposed model addresses all steps in the quest to please the audience. It infers what the preferences are, computes the scenes reward for all individuals, estimates their choices independently and in group, and allows Interactive Storytelling systems to find the story that maximizes the expected audience reward.
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Baffa, A., Poggi, M., Feijó, B. (2015). Adaptive Automated Storytelling Based on Audience Response. In: Chorianopoulos, K., Divitini, M., Baalsrud Hauge, J., Jaccheri, L., Malaka, R. (eds) Entertainment Computing - ICEC 2015. ICEC 2015. Lecture Notes in Computer Science(), vol 9353. Springer, Cham. https://doi.org/10.1007/978-3-319-24589-8_4
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DOI: https://doi.org/10.1007/978-3-319-24589-8_4
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