Skip to main content

Toward Texture-Based 3D Level Set Image Segmentation

  • Conference paper
  • First Online:
Image Processing and Communications Challenges 7

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 389))

Abstract

This paper presents a three-dimensional level set-based image segmentation method. Instead of the typical image features, like intensity or edge information, the method uses texture feature analysis in order to be more applicable to image sets withs distinctive patterns. The current implementation makes use of a set of Grey Level Co-occurrence Matrix texture features that are generated and selected according to the characteristics of the initial region. The region is then deformed using the level set-based algorithm to cover the desired image area. The generation of the texture features and the level set surface deformation scheme are performed with graphics card hardware acceleration. The preliminary experiments, performed on synthetic data sets, show promising segmentation results.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Brodatz, P.: Textures: A Photographic Album for Artists and Designers. Dover Publications (1966)

    Google Scholar 

  2. Chan, T., Vese, L.: Active contours without edges. IEEE Trans. Image Proc. 10(2), 266–277 (2001)

    Article  MATH  Google Scholar 

  3. Haralick, R., Shanmugam, K., Dinstein, I.: Textural features for image classification. IEEE Trans. Syst. Man Cybern. 6, 610–621 (1973)

    Article  Google Scholar 

  4. Kass, M., Witkin, A., Terzopoulos, D.: Snakes: active contour models. Int. J. Comput. Vis. 1(4), 321–331 (1988)

    Article  MATH  Google Scholar 

  5. Lefohn, A., Cates, J., Whitaker, R.: Interactive, GPU-based level sets for 3D segmentation. In: Medical Image Computing and Computer-Assisted Intervention-MICCAI 2003, pp. 564–572. Springer (2003)

    Google Scholar 

  6. Mcinerney, T., Terzopoulos, D.: T-snakes: Topology adaptive snakes. In: Medical Image Analysis, pp. 840–845 (1999)

    Google Scholar 

  7. Moore, P., Molloy, D.: A survey of computer-based deformable models. In: International Machine Vision and Image Processing Conference, IMVIP, pp. 55–66 (2007)

    Google Scholar 

  8. Osher, S., Sethian, J.: Fronts propagating with curvature-dependent speed: algorithms based on Hamilton-Jacobi formulations. J. Comput. Phys. 79(1), 12–49 (1988)

    Article  MathSciNet  MATH  Google Scholar 

  9. Paragios, N., Deriche, R.: Geodesic active regions and level set methods for supervised texture segmentation. Int. J. Comput. Vis. 46(3), 223–247 (2002)

    Article  MATH  Google Scholar 

  10. Reska, D., Boldak, C., Kretowski, M.: A texture-based energy for active contour image segmentation. Adv. Intell. Syst. Comput. Image Process. Commun. Challenges 6(313), 187–194 (2015)

    Google Scholar 

  11. Reska, D., Jurczuk, K., Boldak, C., Kretowski, M.: MESA: complete approach for design and evaluation of segmentation methods using real and simulated tomographic images. Biocybernetics Biomed. Eng. 34, 146–158 (2014)

    Article  Google Scholar 

  12. Roberts, M., Packer, J., Sousa, M., Mitchell, J.: A work-efficient GPU algorithm for level set segmentation. In: Conference on High Performance Graphics, pp. 123–132 (2010)

    Google Scholar 

  13. Ronfard, R.: Region-based strategies for active contour models. Int. J. Comput. Vis. 13(2), 229–251 (1994)

    Article  Google Scholar 

  14. Sethian, J.: Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science, vol. 3. Cambridge University Press (1999)

    Google Scholar 

  15. Shen, T., Zhang, S., Huang, J., Huang, X., Metaxas, D.: Integrating shape and texture in 3D deformable models: from metamorphs to active volume models. In: Multi Modality State-of-the-Art Medical Image Segmentation and Registration Methodologies, pp. 1–31. Springer (2011)

    Google Scholar 

  16. Stone, J., Gohara, D., Shi, G.: OpenCL: a parallel programming standard for heterogeneous computing systems. Comput. Sci. Eng. 12(3), 66 (2010)

    Article  Google Scholar 

  17. Tesař, L., Shimizu, A., Smutek, D., Kobatake, H., Nawano, S.: Medical image analysis of 3D CT images based on extension of Haralick texture features. Comput. Med. Imaging Graph. 32(6), 513–520 (2008)

    Article  Google Scholar 

Download references

Acknowledgments

This work was supported by Bialystok University of Technology under Grant W/WI/5/2014 and S/WI/2/2013.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Daniel Reska .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Springer International Publishing Switzerland

About this paper

Cite this paper

Reska, D., Boldak, C., Kretowski, M. (2016). Toward Texture-Based 3D Level Set Image Segmentation. In: ChoraÅ›, R. (eds) Image Processing and Communications Challenges 7. Advances in Intelligent Systems and Computing, vol 389. Springer, Cham. https://doi.org/10.1007/978-3-319-23814-2_24

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-23814-2_24

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-23813-5

  • Online ISBN: 978-3-319-23814-2

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics