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Gamification in a Smart City Context. An Analysis and a Proposal for Its Application in Co-design Processes

  • Antonio OpromollaEmail author
  • Andrea Ingrosso
  • Valentina Volpi
  • Carlo Maria Medaglia
  • Mauro Palatucci
  • Mariarosaria Pazzola
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9221)

Abstract

In the academic debate on smart city definition, the “human” part of the city is gaining a prominent position as a decisive factor in good city policies. So, Public Administrations (PAs) are looking for the citizen involvement in the decision-making processes, in order to create products and services really meeting the city needs. In this context, gamification principles are more and more employed as facilitator of the citizen engagement process. In this paper, we intend to show the main findings of our analysis on the literary review about application of gamification principles in the smart city context, providing some considerations about their possible application in public policies co-design.

Keywords

Mobile Application Smart City Academic Debate Game Mechanism Citizen Engagement 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Antonio Opromolla
    • 1
    • 4
    Email author
  • Andrea Ingrosso
    • 2
  • Valentina Volpi
    • 1
    • 4
  • Carlo Maria Medaglia
    • 3
  • Mauro Palatucci
    • 1
  • Mariarosaria Pazzola
    • 1
  1. 1.ISIA Roma DesignRomeItaly
  2. 2.CORIS, Sapienza Università di RomaRomeItaly
  3. 3.DIAG, Sapienza Università di RomaRomeItaly
  4. 4.Link Campus UniversityRomeItaly

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