Advertisement

Creativity in Agile Software Development Methods

  • Broderick CrawfordEmail author
  • Kathleen Crawford
  • Ricardo Soto
  • Claudio León de la Barra
Conference paper
Part of the Communications in Computer and Information Science book series (CCIS, volume 529)

Abstract

Creativity is an inherent aspect to the development of new products, therefore a critical capacity for software development. Indicators to measure creativity are grouped into two main areas: (1) those related to the creative result itself and its quality (including novelty and usefulness) and (2) those related to the creative team itself (considering indicators such as individual and group satisfaction, development of cognitive skills, group interaction, ...). From this perspective, the aim of this work is to introduce some ideas for assesing the creativity of software products.

Keywords

Creativity Software engineering Measures of creativity 

Notes

Acknowledgments

Broderick Crawford is supported by Grant CONICYT/ FONDECYT/REGULAR/1140897. Ricardo Soto is supported by Grant CONICYT/ FONDECYT/INICIACION/11130459.

References

  1. 1.
    Crawford, B., de la Barra, C.L.: Enhancing creativity in agile software teams. In: Concas, G., Damiani, E., Scotto, M., Succi, G. (eds.) XP 2007. LNCS, vol. 4536, pp. 161–162. Springer, Heidelberg (2007) CrossRefGoogle Scholar
  2. 2.
    Crawford, B., Soto, R., de la Barra, C.L., Crawford, K., Olguín, E.: Agile software teams can use conflict to create a better products. In: Stephanidis [21], pp. 24–29 (2014)Google Scholar
  3. 3.
    Crawford, B., Soto, R., de la Barra, C.L., Crawford, K., Olguín, E.: The influence of emotions on productivity in software engineering. In: Stephanidis [21], pp. 307–310 (2014)Google Scholar
  4. 4.
    de la Barra, C.L., Crawford, B.: Fostering creativity thinking in agile software development. In: Holzinger, A. (ed.) USAB 2007. LNCS, vol. 4799, pp. 415–426. Springer, Heidelberg (2007) CrossRefGoogle Scholar
  5. 5.
    de la Barra, C.L., Crawford, B., Soto, R., Misra, S., Monfroy, E.: Agile software development: it is about knowledge management and creativity. In: Murgante, B., Misra, S., Carlini, M., Torre, C.M., Nguyen, H.-Q., Taniar, D., Apduhan, B.O., Gervasi, O. (eds.) ICCSA 2013, Part III. LNCS, vol. 7973, pp. 98–113. Springer, Heidelberg (2013) CrossRefGoogle Scholar
  6. 6.
    Gero, J.S., Kannengiesser, U.: The situated function–behaviour–structure framework. Des. Stud. 25(4), 373–391 (2004)CrossRefGoogle Scholar
  7. 7.
    Glass, R.L.: Software Creativity. Prentice-Hall Inc., Upper Saddle River (1995) Google Scholar
  8. 8.
    Gu, M., Tong, X.: Towards hypotheses on creativity in software development. In: Bomarius, F., Iida, H. (eds.) PROFES 2004. LNCS, vol. 3009, pp. 47–61. Springer, Heidelberg (2004) CrossRefGoogle Scholar
  9. 9.
    John, M., Maurer, F., Tessem, B.: Human and social factors of software engineering: workshop summary. SIGSOFT Softw. Eng. Notes 30(4), 1–6 (2005)Google Scholar
  10. 10.
    Kotler, P., TríasdeBes, F.: Marketing Lateral. Editorial Pearson/Prentice Hall, Spain (2004)Google Scholar
  11. 11.
    Kruchten, P.: Casting software design in the function-behavior-structure framework. IEEE Softw. 22(2), 52–58 (2005)CrossRefGoogle Scholar
  12. 12.
    Maiden, N., Gizikis, A., Robertson, S.: Provoking creativity: imagine what your requirements could be like. IEEE Softw. 21(5), 68–75 (2004)CrossRefGoogle Scholar
  13. 13.
    Maiden, N., Robertson, S.: Integrating creativity into requirements processes: experiences with an air traffic management system. In: 13th IEEE International Conference on Requirements Engineering (RE 2005), 29 August–2 September 2005, Paris, France, pp. 105–116. IEEE Computer Society (2005)Google Scholar
  14. 14.
    Makins, M.: Collins English Dictionary. HarperCollins, Glasgow (1991) Google Scholar
  15. 15.
    Mich, L., Anesi, C., Berry, D.M.: Applying a pragmatics-based creativity-fostering technique to requirements elicitation. Requir. Eng. 10(4), 262–275 (2005)CrossRefGoogle Scholar
  16. 16.
    Piffer, D.: Can creativity be measured? An attempt to clarify the notion of creativity and general directions for future research. Think. Skills Creativity 7(3), 258–264 (2012)CrossRefGoogle Scholar
  17. 17.
    Robertson, J.: Requirements analysts must also be inventors. IEEE Softw. 22(1), 48–50 (2005)CrossRefGoogle Scholar
  18. 18.
    Sarkar, P., Chakrabarti, A.: Studying engineering design creativity-developing a common definition and associated measures (2008)Google Scholar
  19. 19.
    Sarkar, P., Chakrabarti, A.: Assessing design creativity. Des. Stud. 32(4), 348–383 (2011)CrossRefGoogle Scholar
  20. 20.
    Shah, J.J., Smith, S.M., Vargas-Hernandez, N.: Metrics for measuring ideation effectiveness. Des. Stud. 24(2), 111–134 (2003)CrossRefGoogle Scholar
  21. 21.
    Stephanidis, C. (ed.): HCI 2014, Part I. CCIS, vol. 434. Springer, Heidelberg (2014) Google Scholar

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Broderick Crawford
    • 1
    • 2
    • 3
    Email author
  • Kathleen Crawford
    • 1
  • Ricardo Soto
    • 1
    • 4
    • 5
  • Claudio León de la Barra
    • 1
  1. 1.Pontificia Universidad Católica de ValparaísoValparaísoChile
  2. 2.Universidad Central de ChileSantiagoChile
  3. 3.Universidad San SebastiánSantiagoChile
  4. 4.Universidad Autónoma de ChileSantiagoChile
  5. 5.Universidad Cientifica del SurLimaPeru

Personalised recommendations