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Practices, Technologies, and Challenges of Constructing and Programming Physical Interactive Prototypes

  • Andrea AlessandriniEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9169)

Abstract

The prototyping process is a key phase in the design of interactive systems. Designing connections and communications for computational elements is a challenging part of constructing physical interactive prototypes. The goal of this study is to explore and describe the practices and technologies used in the construction of physical interactive prototypes in a university course on interaction design. This study reviews constructed physical interactive prototypes, presents excerpts of interviews with students, and analyses students’ blogs. In particular, the study describes and analyzes how connections and communications were made and which components and technologies were used in a course on interaction design. Finally, the implications of the findings of this study are discussed.

Keywords

Interaction design Prototyping Design 

Notes

Acknowledgements

The author thanks the students, teachers, and technicians who were involved in the study.

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.College of Art, Science and EngineeringUniversity of DundeeDundeeUK

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