Advertisement

Developing and Evaluating Two Gestural-Based Virtual Environment Navigation Methods for Large Displays

  • Paulo Dias
  • João Parracho
  • João Cardoso
  • Beatriz Quintino FerreiraEmail author
  • Carlos Ferreira
  • Beatriz Sousa Santos
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9189)

Abstract

In this paper we present two methods to navigate in virtual environments displayed in a large display using gestures detected by a depth sensor. We describe the rationale behind the development of these methods and a user study to compare their usability performed with the collaboration of 17 participants. The results suggest the users have a better performance and prefer one of them, while considering both as suitable and natural navigation methods.

Keywords

Navigation in virtual environments Gestural interaction 3DUIs 

Notes

Acknowledgements

The authors are grateful to all volunteer participants. This work was partially founded by National Funds through FCT - Foundation for Science and Technology, in the context of the project PEst-OE/EEI/UI0127/2014, and by the Program “Partilha e Divulgação de Experiências em Inovação Didática no Ensino Superior Português” (84/ID/2014).

References

  1. 1.
    Bowman, D.A., Coquillart, S., Froehlich, B., Hirose, M.: 3D user interfaces: new directions and perspectives. IEEE Comput. Graphics Appl. 28(6), 20–36 (2008)CrossRefGoogle Scholar
  2. 2.
    Dias, P., Sousa, T., Parracho, J., Cardoso, I., Monteiro, A., Santos, B.S.: Student projects involving novel interaction with large displays. IEEE Comput. Graphics Appl. 34(2), 80–86 (2014)CrossRefGoogle Scholar
  3. 3.
    Ren, G., Li, C., O’Neill, E., Willis, P.: 3D freehand gestural navigation for interactive public displays. IEEE Comput. Graphics Appl. 33(2), 47–55 (2013)CrossRefGoogle Scholar
  4. 4.
    Boulos, M.N.K., Blanchard, B.J., Walker, C., Montero, J., Tripathy, A., Gutierrez-Osuna, R.: Web GIS in practice X: a Microsoft Kinect natural user interface for Google earth navigation. Int. J. Health Geographics 10(1), 45 (2011)CrossRefGoogle Scholar
  5. 5.
    Bowman, D.A.: 3D user interfaces. In: Soegaard, M., Dam, R.F. (eds.) The Encyclopedia of Human-Computer Interaction, 2nd edn. The Interaction Design Foundation, Aarhus (2014). chapter 32, https://www.interaction-design.org/encyclopedia/3d_user_interfaces.html Google Scholar
  6. 6.
    Ren, G., O’Neill, E.: 3D selection with freehand gesture. Comput. Graphics 37(3), 101–120 (2013)CrossRefGoogle Scholar
  7. 7.
    Jankowski, J., Hachet, M.: Advances in interaction with 3D environments. In: Computer Graphics Forum (to appear)Google Scholar
  8. 8.
    Bowman, D.A., Kruijff, E., Poupyrev, I., LaViola, J.: 3D User Interfaces: Theory and Practice. Addison Wesley, Boston (2005)Google Scholar
  9. 9.
    Santos, B.S., Dias, P., Pimentel, A., Baggerman, J.W., Ferreira, C., Silva, S., Madeira, J.: Head-mounted display versus desktop for 3D navigation in virtual reality: a user study. Multimedia Tools Appl. 41(1), 161–181 (2009)CrossRefGoogle Scholar
  10. 10.
    Lapointe, J., Savard, P., Vinson, N.G.: A comparative study of four input devices for desktop virtual walkthroughs. Comput. Hum. Behav. 27(6), 2186–2191 (2011)CrossRefGoogle Scholar
  11. 11.
    Hoaglin, D., Mosteller, F., Tukey, J.: Understanding Robust and Exploratory Data Analysis. Wiley, New York (1983)zbMATHGoogle Scholar
  12. 12.
    Hettmansperger, T., McKean, J.: Robust Nonparametric Statistical Methods (Kendall’s Library of Statistics), vol. 5, p. 467. Arnold, London (1998)Google Scholar
  13. 13.
    Hair Jr, J., Black, W.C., Babin, B.J., Anderson, R.E.: Multivariate Data Analysis – A global Perspective, 7th edn. Pearson Education, Upper Saddle River (2008)Google Scholar

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Paulo Dias
    • 1
    • 2
  • João Parracho
    • 1
  • João Cardoso
    • 1
  • Beatriz Quintino Ferreira
    • 2
    Email author
  • Carlos Ferreira
    • 2
    • 3
  • Beatriz Sousa Santos
    • 1
    • 2
  1. 1.DETI/UA- Department of Electronics, Telecommunications and InformaticsUniversity of AveiroAveiroPortugal
  2. 2.IEETA- Institute of Electronics and Telematics Engineering of AveiroUniversity of AveiroAveiroPortugal
  3. 3.DEGEI/UA – Department of Economics, Management and Industrial EngineeringUniversity of AveiroAveiroPortugal

Personalised recommendations