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Virtual Interactive Space (VIS): Creating a Unique Dynamic HCI Ludic Engaging Design (Apparatus/Method) for Human Performance and (Re)Habilitation

  • Anthony Lewis BrooksEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9176)

Abstract

This paper shares code that enables the making of a Virtual Interactive Space (VIS) where the skin of the invisible active sensor area is dynamically responsive to the velocity of a limb e.g. hand. Used in proprioception training of movement the patch is at the core of the author’s Reafferentation concept, which takes advantage of human natural and unconscious capacity. The mapping of the patch to a sound (e.g. drum, thus realizing an ‘air-drum’) resulted in increased client engagement in physiotherapist-led movement training sessions. The paper also reflects on how a cable-less physical environment augments the research.

Keywords

Virtual interactive space Performance art Movement training Rehabilitation Motivation Auditory Multimedia feedback Reafferentation 

References

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.Aalborg University EsbjergEsbjergDenmark

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